
Part of being a dungeon master is the responsibility for creating the dungeon. Now I do intend to fully explain the events of the siege of Castle Evernight in a future Saturday D&D post, but today I want to show you my dungeon setting, the Keep of the Duke of Passage, Dane Evernight. This is me thinking like an insane architect to build a tall, spindly castle that no real-life king or duke would ever try to live in. But insane as it was, it had to be drawn to scale and the inner workings had to be mapped out on grid paper where every little square represented a space of 5 feet by 5 feet.

Level one shows the areas you would enter coming in through the front gate. Colored-in areas represent the solid stone from which this castle is built as well as the rock spire it was precariously perched upon. The usual dungeon-master map symbols apply. The little empty rectangle thingy blocking passageways and interrupting walls is to be interpreted as a door. You can also see that to visit on horseback requires your trusty steed to be able to climb stairs. So, unless you have a verily dexterous and unusual horse, you should probably ride in griffin-back or dragon-back.

Moving to Level 2 brings you to where the Duke’s Great Hall would receive you as a visitor. There are also places you would like to get to, especially if you are a teenage boy, like the harem and the bathing pool attached to the harem, and maybe the Magic Lab, but you will most likely not be allowed into those places. But you see the dark spots in the walls? Those are the garderobes. You probably will be allowed access there, because, when you gotta go, you gotta go, and that is the proper place to go. Medieval castles have primitive plumbing.

Level 3 is the level I would most want to see if I were touring this place myself. Not only is it the place that has the library in it, but it houses the limner’s studio, and the limner is the resident painter, picture-maker, and white-washer of fences and garderobes.

Level 4 contains the “Party Central” places that every highly social and only mildly psychotic nobleman seeks to spend his schmooze time. There’s a ballroom for dancing, a solarium for getting sunburn when you drink too much wizard’s ale and dance naked in the sunshine for too long, and a hall of mirrors for admiring the way the sunburn makes your behind glow bright red.

Level 5 is getting up to the top of the towers. In a vertical dungeon like this one, this should be nearing the adventure climax. That was not how it happened, however. I will tell you more about that in another post. This is where the belfry bats and the Duke’s treasures are stored.

By the time you reach the Summit of the Keep, you are beginning to think that something is seriously and morbidly wrong with this Castle. This is where you will find the Evil Doctor Zorgo and the animated remains of Duke Dane Evernight. And golem labs next to sarcophagus rooms? Something has gone terribly wrong here. But don’t have nightmares about it, or anything. Rest assured that Gandy Rumspot and Mira the Kalashtar have already solved this problem or I wouldn’t be telling you about it. Dungeon masters, at least the good ones, never reveal a secret before the dice are rolled.







































How To Write A Mickian Essay
I know the last thing you would ever consider doing is to take up writing essays like these. What kind of a moronic bingo-boingo clown wants to take everything he or she knows, put it in a high-speed blender and turn it all into idea milkshakes?
But I was a writing teacher for many years. And now, being retired and having no students to yell at when my blood pressure gets high, the urge to teach it again is overwhelming.
So, here goes…
Once you have picked the silly, pointless, or semi-obnoxious idea you want to shape the essay around, you have to write a lead. A lead is the attention-grabbing device or booby-trap for readers that will draw them into your essay. In a Mickian essay, whose purpose is to entertain, or possibly bore you in a mildly amusing manner, or cause you enough brain damage to make you want to send me money (this last possibility never seems to work, but I thought I’d throw it in there just in case), the lead is usually a “surpriser”, something so amazingly dumb or off-the-wall crazy that you just have to read, at least a little bit, to find out if this writer is really that insane or what. The rest of the intro paragraph that is not part of the lead may be used to draw things together to suggest the essay is not simply a chaotic mass of silly words in random order. It can point the reader down the jungle path that he or she can take to come out of the other end of the essay alive.
Once started on this insane quest to build an essay that will strangle the senses and mix up the mind of the reader, you have to carry out the plan in three or four body paragraphs. This is where you have to use those bricks of brainiac bull-puckie that you have saved up to be the concrete details in the framework of the main rooms of the little idea-house you are constructing. If you were to number or label these main rooms, this one you are reading now would, for example, be Room #2, or B, or “the second body paragraph”. And as you read this paragraph, you should be thinking in the voice of your favorite English teacher of all time. The three main rooms in this example idea house are beginning, middle, and end. You could also call them introduction, body, and conclusion. These are the rooms of your idea house that the reader will live in during his or her brief stay (assuming they don’t run out of the house screaming after seeing the clutter in the entryway).
The last thing you have to do is the concluding paragraph. (Of course, you have to realize that we are not actually there yet in this essay. This is Room C in the smelly chickenhouse of this essay, the third body paragraph.) The escape hatch on the essay that may potentially explode into fireworks of thoughts, daydreams, or plans for something better to do with your life than a read an essay written by an insane former middle school English teacher at any moment, is a necessary part of the whole process. This is where you have to remind them of what the essay is basically about, and leave them with the thought that you want to haunt them in their nightmares later. The last thing that you say in the essay is the thing they are the most likely to remember. So you need to save the best for last.
So, here, finally, is the exit door to this masterfully mixed-up Mickian Essay. It is a simple, and straightforward structure. The introduction containing the lead is followed by three or four body paragraphs that develop the idea and end in a conclusion that summarizes or simply restates the overall main idea. And now you know why all of my former students either know how to construct an essay, or have several years left in therapy sessions with a psychiatrist.
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