
I believe I warned you last Saturday that I had a lot more stupid stuff to share about Non-Player Characters in D & D. I probably let it slip that I really like playing all the weird parts and the monsters about to be slaughtered. I intend to share more of those strange characters today, so you can get a real sense of why my D & D games get so out of control and my children are turning into sword-wielding sociopaths.

Barkley is not exactly the family dog. He’s a gnoll. That means he’s a monstrous hyena-man who would be inclined to hate and eat humans were he not raised from puppyhood to gnollhood by a beautiful female elf cleric. He now hates the gnolls (and probably eats them) because in the first D & D adventure, his gnoll brothers tried to kill and eat his beloved elf mother. He traveled with the Player characters for about three adventures. And though they treated him like a dog, they came to rely on him in several tough battles. He proved his dog-like loyalty and learned some critical spy skills from them, so he became a Dark Lantern (a secret agent for the kingdom of Breland) and began a life of hunting and killing evil gnolls.

Mysterious Mara was one of the few civilian survivors when the weretigers attacked the lightning rail train with the player characters aboard it. She tagged along because she would not have survived otherwise. She has never revealed her true identity, and it’s a real mind-blower related to the royal court of Aundair, but the player characters have been too busy with other things to look into the mystery. In fact, she is what the D & D manuals call an “adventure hook” because following up on her essential mysteriousness would’ve led them into the middle of a kingdom-crashing conflict. In the meantime, they have been feeding her, teaching her to make use of her natural acrobatic skills, and generally befriending her, not realizing she is the reason so many enemies of Aundair have been tracking and attacking them.

Caitian Redfurr is a shifter, one of those half-men with the abilities of a cheetah, able to run like a rocket and use speed to best her foes. She has been a part of the campaign since just after Barkley joined. Her son, Night Sky, is the son of a former Dark Lantern leader whose ghostly presence now inhabits Fate’s head. She has used her skills with a sword, and her skills with a bow, and her skills with Talaen Kara, the intelligent double-bladed weapon, to save their fat from goblin cookfires on numerous occasions. The players are fond of her and trust her as basically an added member of the family.

Finally for this Saturday, I mentioned Turkoman last week. He is what is called a “patron” in D & D NPC-terms. He’s the man with the expertise when a beloved character is cursed with frogs hopping out of their ears or is turned completely to stone by a gorgon’s kiss. He also provides necessary magic items, spells, enchantments, and critical advice that can help bring an adventure to a conclusion. When needed, he can even lend a hand in the actual adventure, giving the characters a chance to overcome difficult odds and find adventures that they would not otherwise have access to.
So, once again I have passed my word limit and must draw to a close with so much more to tell. Even if you are bored stiff by D & D nerd-ism, I intend to inflict more upon you in the future. So be warned, be wary, and watch out for curses that make frogs hop out of your ears.



































The Case for the Clown
The criminal was led into the courtroom in chains and forced to sit in a box made of metal bars so his influence would not reach out and harm anyone by drawing their sympathy in.
“Mr. Prosecutor,” said the learned judge, “what terrible crime has the perpetrator been charged with?”
“The alleged perpetrator!” objected the defense attorney, a mousy old man who looked like a cross between Santa Clause and Robert E.Lee because of his white beard, stern face, and a twinkle in his eye.
“Shut up please, Mr. Badweather. You will have your turn to speak.” The judge banged his gavel smartly to emphasize the shut-up-ness of his overruling.
“Your honor,” said the prosecutor, “Mister Pennysnatcher Goodlaughs stands accused of being a clown.”
“The people of the State of Texas, home of the free, land of the brave, and place where cowboys can hang their hat on the antlers of a moose they shot in Canada, will prove that Mr. Goodlaughs did willfully, and with malice of forethought, commit acts of supposed humor in order to make people laugh. And we will further prove that in a time of very serious things, he intentionally made light of very serious matters and the very serious men who try to turn those serious things to their exclusive… err, sorry, I mean… everyone’s benefit.”
“Your honor,” said the defense attorney, looking like a cross between Mark Twain and Colonel Sanders, “I would like to request a new venue for this trial. My client will not get a fair trial here.”
“Sir, your stupid request is rejected on the grounds that Mr. Goodlaughs cannot get a fair trial anywhere. We are all conservatives, and are therefore incapable of having a sense of humor. Continue, Mr. Prosecutor.”
“We will show numerous instances of Mr. Goodlaughs putting paint on his face to hide his true features or assume the identity of a character not his own. He has repeatedly used false noses, large shoes, and floppy hats to exaggerate his flaws and scare young children. He repeatedly wears polka-dotted clothing to simulate terrible taste and ridiculous lack of fashion-sense. He employs pratfalls and slapstick humor in his performances, things that, if any school-age child would imitate the behavior, might lead to serious injury or even death. And he has even dared to make fun of our glorious leaders, implying that they make mistakes and may even have hurt people. That they act without thinking about anything but their own pocketbooks. In other words, this clown has knowingly made jokes in order to get people to not take things seriously.”
“Your honor, I object to this jury. I object to the fact that it is made up of fifty percent rednecks and fifty percent kangaroos! My client demands a new, more impartial jury!” cried the defense attorney, looking like a cross between Captain Kangaroo and Ronald Reagan.
“Has anybody noticed?” asked the judge, “that this attorney looks like he could influence this jury unfairly? He looks like two people who could lead the two halves of this jury to the wrong conclusion. Bailiff! Take the defense attorney out back and execute him by firing squad.”
After the entire courtroom heard the gunshots go off, the judge then turned to the prisoner.
“It seems, Mr. Goodlaughs, that the defense’s opening statement is now entirely up to you. Do you have anything to say in your own defense?
“I do, your honor. Ladies and gentlemen, kangaroos and Reagan Republicans of the jury, I submit to you that I have never actually been a circus clown, or wore face paint. Not that I wouldn’t if the opportunity presented itself. I merely claim the right to laugh at anything I think is funny… or can be made funny. Whether I am being what you call a clown, a humorist, a cartoonist, a comedian, a fool, a village idiot, or a witty fellow, I believe I have the right to make light of anything. Life is always better when you can laugh. Especially if you can laugh at yourself.”
“I’ve heard enough,” said the judge. “What say you, jury?”
“Guilty!”
“Yes. And I preemptively waive the prisoner’s right to appeal. Sir, you are guilty, and you shall be executed immediately.”
Everyone in the courtroom breathed a long-awaited sigh of relief.
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