Category Archives: Dungeons and Dragons

Dragons

16750_102844496407849_100000468961606_71389_2659019_n

Dragons in the Dungeons and Dragons role-playing games are the central monsters of the story.  In our Eberron campaign they not only rule an entire mysterious continent, but they are credited with the very creation of the world and everything.  Not only monsters, but also gods, is a pretty big order for a   character to fill.

Skye, the Blue Dragon to the left above is a dragon who believes that human people are the most important part of fulfilling the Dragon Prophecy.  Therefore the characters can rely on him as an ally, and sometimes even a patron.  He is a blue chromatic dragon with lightning breath, and the Blue Dragon Aureon, his great great grandfather,  is an important leader of the god-dragons worshiped as the Sovereign Host.

20160424_181130

Phaeros, the great crested red dragon, is a servant of chaos who actively opposes all that is good.  He works with orcish dictators and priests of the Dark Six to accomplish vast swaths of damage, destruction, and war.

He is a big bad villain that has to come at the end of a campaign, because dragons are not only powerful fire-breathers with monstrous monster-damage capability, they also know far more magic than even the wisest of wizards.  My players have not crossed him yet, but if they start finding the missing dragon eggs, that will happen soon.

You may notice that my dragon pictures are mostly coloring-book pictures repeated with different colors, but in many ways dragons are like that.  They all have the cookie-cutter qualities of a dragon, but with different-colored personalities and powers and ideas of good and evil.

Penny Dragon

Pennie is a copper dragon with divided loyalties and the soul of a clown.  She never takes the adventure at hand too seriously.  But if she decides to help the player characters find the missing dragon eggs, no ally will prove stronger and more helpful than her.  And she knows things that the players need to learn from her to find the missing eggs.

So dragons come in many forms and personalities.

In fact, the search for the missing dragon eggs will be critically affected by the fact that the eggs have all five hatched and dragons instinctively protect themselves when young by using their polymorph self magic to become some other creature.  And someone has implanted the idea of using human form as the default even though the wormlings have never actually seen a human being in real life.

C360_2017-07-29-10-13-38-827

This is a double portrait of Calcryx, both as a white dragon wormling and a young girl.

So, playing games with dragons is fun and archetypal story-telling, and I will continue to do it, even if it means getting burned now and again.

Leave a comment

Filed under Dungeons and Dragons, humor, Paffooney

Call of Cthulhu

20180414_081528
I feel the need to take up the subject of a role playing game that I planned for and played to a limited degree, but explored to the point of insanity.


But I am recovering now from the double-danged downers of taking care of my bankruptcy case and paying off a surprise new tax penalty that nearly sank my little boat. Therefore, I can’t go into this in depth until my mind is more fortified against the depredations of Yog Sothoth.
20180414_081549
So, next week I will begin talking endlessly and listlessly about the infinite insanity of Call of Cthulhu, the role-playing game. In a gibbering, half-insane manner, I will describe the playing of a game where you confront the depths of human darkness in an indifferent and terrifying world. And I will attempt to explain why a school teacher in his right mind (as much as a middle school teacher can be in his right mind) would ever take up such a game. So, stay tuned to Mickey the Dungeon Master’s silly little Saturday D&D blog.

Leave a comment

Filed under Dungeons and Dragons, horror writing, humor, illustrations, surrealism

NPC’s (Non-Player Characters)

In Dungeons and Dragons games you are trying to bring characters to imaginary life by getting into their deformed, powerful, or magic-filled heads and walking around in a very dangerous imaginary world.  You have to be them.  You have to think like them and talk like them.  You have to love what they love, decide what they do, and live and die for them.  They become real people to you.  Well… as real as imaginary people can ever become.

But there are actually two distinct types of characters.

These, remember, are the Player Characters.  My two sons and my daughter provide them with their persona, personality, and personhood.   They are the primary actors in the stage play in the theater of the mind which is D & D.

But there are other characters too.  In fact, a whole complex magical world full of other characters.  And as the Dungeon Master, I am the one who steps into their weird and wacky imaginary skins to walk around and be them at least until the Player Characters decide to fireball them, abandon them to hungry trolls, or bonk them on the top of their little horned heads.  I get to inhabit an entire zoo of strange and wonderful creatures and people.

Besides the fact that these Non-Player Characters can easily lead you to develop multiple personality disorder, they are useful in telling the story in many different ways.  Some are friendly characters that may even become trusted travel companions for the Player Characters.

C360_2017-04-29-09-15-55-423

D & D has a battle system based on controlling the outcomes of the roll of the dice with complex math and gained experience.  In simpler terms, there is a lot of bloody whacking with swords and axes that has to take place.  You need characters like that both to help you whack your enemies and to be the enemies you get to whack.  There is a certain joy to solving your problems with mindless whacking with a sword.  And yet, the story is helped when the sword-whackers begin to develop personalities.

Mervin 1

Crazy Mervin, for example, began life as a whackable monster that could easily have been murdered by the Player Characters in passing while they were battling the evil shape-changing Emerald Claw leader, Brother Garrow.

But Gandy befriended him and turned him from the evil side by feeding him and sparing him when it really counted.  He became a massively powerful ax-whacker for good because Gandy got on his good side.  And stupid creatures like Mervin possess simple loyalties.  He helped the players escape the Dark Continent of Xendrick with their lives and is now relied upon heavily to help with combat.  He was one of the leaders of the charge on the gate when the Players conquered the enthralled Castle Evernight.

Dru 1

Not every NPC is a whackable monster, however.  In the early stages of the campaign the Players needed a magic-user who could read magic writing, use detection spells and shielding spells and magic missiles, and eventually lob fireballs on the bigger problems… like dragons.

Druaelia was the wizard I chose to give the group of heroes to fulfill these magical tasks.  Every D & D campaign requires wizarding somewhere along the way.  And Dru was a complex character from the start.  Her fire spells often went awry.  When Fate used a magic flaming crossbow bolt to sink a ship he was defending, killing the good guys right along with the bad guys, it was with a magic crossbow bolt crafted by Druaelia.  Her fire spells went nuclear-bad more than once.  She had to learn along the way that her magical abilities tended more towards ice and snow than fire.  She learned to become a powerful wielder of cold powers.  And while she was comfortable in a bikini-like dress that drove the boys wild because she grew to love the cold, she didn’t particularly like the attentions of men and male creatures that went along with that.  More than one random bandit or bad guy learned the hard way not leer at Dru.  There are just certain parts of the anatomy you really don’t want frozen.

C360_2017-04-29-09-17-22-264

The Player Characters will need all sorts of help along the way, through travels and adventures and dangerous situations.  They will meet and need to make use of many different people and creatures.  And as Dungeon Master I try hard to make the stories lean more towards solving the problems of the story with means other than mere whacking with swords.   Sometimes that need for help from others can even lead you into more trouble.

C360_2017-04-29-09-17-50-046

But as I am now nearing the 800 word mark on a 500 word essay, I  will have to draw it all to a close.  There is a lot more to say about NPC’s from our game.  They are all me and probably are proof of impending insanity.  But maybe I will tell you about that the next time we sit down together at the D & D table.

Leave a comment

Filed under characters, Dungeons and Dragons, family, goofy thoughts, heroes, humor, Paffooney, photo paffoonies, playing with toys

Saturday D&D Posts

I chose Saturday to talk about family table-top story-telling adventures because Saturday is a lazy day of recovery for the week.  It needed to be about easy things to write about that I love to do.  Playing Dungeons and Dragons and other role-playing games are definitely things I love to do.  And I love to draw D&D characters and monsters.  These posts would be a way to do picture posts that are relatively easy to do.

It gives me a chance to recapture and retell some of the spontaneously-created stories of adventure I have told over time.  I like telling stories about dragons and wizards and heroes and villains. I glory in it.

And Saturday D&D posts give me a chance to show off my game miniatures and castle constructs, some of which are merely collected, but many of which I painted or constructed myself.

This slideshow requires JavaScript.

So, this is my D&D post about writing D&D posts.  I enjoyed sharing it with you.  And it is easy to do.  I am basically lazy on Saturdays.

1 Comment

Filed under Dungeons and Dragons, humor, Paffooney

Little Metal Men I Have Made

20180217_084534

Today’s post is basically a picture post.  Every metal (or Plasticine) figure displayed in this post was painted by me with Testor’s enamel.  Most of the figures were painted back in the 1980’s.  Most of them were sculpted by Citadel Miniatures Co.  The Indian boy I repainted as a young storm giant was made of an inferior quality Plasticine that melted a bit with the paint’s more caustic ingredients.  That’s why looking at him closely makes him appear like a burn victim.

20180217_085436

Not all of the figures are from Dungeons and Dragons games.  These are figures I used in the Traveller RPG.    I also owned the Indiana Jones role-playing game, but the figure was used as a Traveller hero.

20180217_085416

These figures were used to play Call of Cthulu as well as Traveller.  Cerebus the Aardvark made appearances in both the Dungeons and Dragons game and Traveller, which was fairly true to the character as he appeared in Dave Sim’s underground comic.

20180217_090553

I am proud that my arthritic hands once allowed me to paint the tiny details on these miniature sculptures.  But the red dragon I wanted to display in this post, that I have pictured before in this blog, is missing for the moment.  I spent most of the morning trying to find him.  Oh, well…  I still got to show off my mini-painting skills.

Leave a comment

Filed under artwork, Dungeons and Dragons, heroes, humor, photo paffoonies

Star Wars Aliens, Mickified

I spent a good deal of my time as a game master for the Star Wars role-playing game in creating alien characters that fit the movies, the books I read in the Star Wars series, and the game materials.  In this post, I will give you a mini-gallery of the aliens I drew for the game.

swalien12345678

Chee Mobok was a space trader who had a problem with his own ego.  He believed that he was a genius at language and could speak any language he had heard a handful of words from.

The Galactic Common speakers were always laughing at the things he said.

Huttese speakers like Jabba the Hutt were always trying to kill him for saying precisely the wrong thing.

swalien1234567

Hethiss was the Jedi Master when my son’s Jedi character was still a padawan learner.

He was wise, but unable to keep his student from doing things in violent ways when a diplomatic solution was called for.

swalien123456

Merv was a potential terrorist and a suspect in a series of murders on a water planet.  He was, however, the good badguy character.  You know, the villain who has a heart of gold and whose actions redeem him in the end…  As opposed to a bad goodguy who seems to be a hero and ends up betraying everyone.

swalien12345

Fisonna was a street kid from the same planet and same race as Hethiss the Jedi master.  He had the potential to become a padawan learner.  But he also used his Force skills to pull pranks on serious adults.

swalien1234

Odo-Ki was a Gotal with the ultra-sensitive cones on his head.  He had a limited ability to see behind walls and predict the near future.

swalien123

Nadin Paal was an actual pirate and terrorist with no redeeming qualities at all.  The best thing about him was, that when the time came, he blew up really nicely.  A colorful fireball.

swalien12

Kehlor was a Herglic, one of the whale people who required specially built extra-large space ships and accommodations.   He was also a gifted pilot.  You can see that he wears the uniform of the Trade Authority.

swalien1

And finally, Klis Joo was a Duro and a Jedi, a gray alien with considerable Force powers.

There were many more drawings like this as well.  But these are some of the best ones.

Leave a comment

Filed under aliens, Dungeons and Dragons, humor, Paffooney

More Art Day Role Play

Again I go back to artwork done for Saturday role-playing games, a thing which I started doing in 1981. It filled my life for a time. And it also taught me to be a teacher. After all, the DM (Dungeon Master, or Game Master) has to be a story-teller and a master explainer… just like a school teacher.

A Dungeons and Dragons picture from 1981.
A Shaitan Rider, a villain from 1982.
The Giant Sorcerer’s Hand, a monster from the 2011 family game.
A heroine-ally and her pet werewolf.
The father of mys son’s player character was found at the end of an adventure. He is apparently me with fewer legs.
An enemy necromancer
Two versions of the same weretiger
This unused non-player character would become a novel character in 2019.
Some characters are borrowed directly from TV
Some characters are kept around as potential instant player characters.
A Talislantan librarian from 1992

Leave a comment

Filed under artwork, characters, Dungeons and Dragons, Paffooney

Role-Playing Game Art

Here I am back to doing D&D and Traveller on Saturdays. All of the art in this post was once used in conjunction with RPGs played with former students, and my own kids. I was always the game master in the past, and I used drawings and illustrations to help the imaginary adventures come to life.

Zoran-Viktor was a Mirin Ice Wizard from the Talislanta D&D campaign. The player of this character was Victor, a gifted dancer and actor from the school’s theater department.
The Lawgiver was a powerful Non-Player Character in both D&D and Talislanta. The character design came from a metal figure I painted myself.
Zoric was a Talislantan Thaumaturge, the player character of a weird kid who told x-rated jokes better than any other high-school boy I ever met.

Harun the Charmer was only ever used as a player-character once. The boy whose character it was provided the face I modeled it after. He was an absolutely arresting boy that had such a winning personality that people fell in love with him almost instantly.

He spent way more time helping another teacher grade papers than he did playing Talislanta games with goofy old Mr. B.

And I promise, only one of the facts presented here about Harun is a lie, in attempt to protect this young gentleman’s identity. We unfortunately lost him back in the 1990’s.

Crane the Sorcerer was an NPC trapped inside his own crystal ball by his own
evil familiar well before my kids met him in the D&D adventure.
Viktor, the Snow Wizard of Ice Keep, was the father of Zoran Viktor. Victor loved playing Talislanta.
Swordpoint Castle

3 Comments

Filed under artwork, characters, Dungeons and Dragons, humor, Paffooney

Return of the Star Wars Figures

On a previous Saturday I admitted to the crime of using 12-inch action figures to play the Star Wars role-playing game.  The Dungeons and Dragons RPG world was horrified.  You are supposed to use scale-appropriate metal miniatures.  How can you simulate combat without small figures on a grid?  I have to confess.  It was via x’s and dots on graph paper.  But we didn’t use the action figures to represent ranges and lines of site in combat.  And one of my players was my niece, an actual girl.  So, I guess, to be honest, we were actually playing with dolls.

But it helps to have a lot of dolls.

20180127_090841

Emperor Palpatine, Snow Trooper, Obi-Wan, Jar Jar, Quigon, Droid Soldier, and home-made Mace Windu

We started play after the first two movies in the Prequel Trilogy.

20180127_091016

Wicket, Imperial Walker, Astroboy (What’s he doing there?) Darth Vader, Little Anakin, and Boba Fett.

We got creative with stories.

20180127_091501

Jango Fett, General Grievous, and Admiral Akbar

20180127_091246

Anakin Skywalker

20180127_091606

Robot from Lost in Space, R2D2, Slave Girl Leia, and a Green Orion Slave Girl Dancer from Star Trek

So there is evidence available to my offspring to help them have me committed to an institution.  The truth is, these are not even all of my Star Wars Dolls.  So this morning’s confession session is now at an end, though all of the horrible truth is not yet revealed.

 

Leave a comment

Filed under action figures, autobiography, doll collecting, Dungeons and Dragons, goofiness, humor, photo paffoonies

Star Wars Aliens, Mickified

I spent a good deal of my time as a game master for the Star Wars role-playing game in creating alien characters that fit the movies, the books I read in the Star Wars series, and the game materials.  In this post, I will give you a mini-gallery of the aliens I drew for the game.

swalien12345678

Chee Mobok was a space trader who had a problem with his own ego.  He believed that he was a genius at language and could speak any language he had heard a handful of words from.

The Galactic Common speakers were always laughing at the things he said.

Huttese speakers like Jabba the Hutt were always trying to kill him for say precisely the wrong thing.

swalien1234567

 

 

 

Hethiss was the Jedi Master when my son’s Jedi character was still a padawan learner.

He was wise, but unable to keep his student from doing things in violent ways when a diplomatic solution was called for.

swalien123456

 

 

 

 

 

Merv was a potential terrorist and a suspect in a series of murders on a water planet.  He was, however, the good badguy character.  You know, the villain who has a heart of gold and whose actions redeem him in the end…  As opposed to a bad goodguy who seems to be a hero and ends up betraying everyone.

 

swalien12345

 

 

 

Fisonna was a street kid from the same planet and same race as Hethiss the Jedi master.  He had the potential to become a padawan learner.  But he also used his Force skills to pull pranks on serious adults.

 

swalien1234

 

 

 

 

Odo-Ki was a Gotal with the ultra-sensitive cones on his head.  He had a limited ability to see behind walls and predict the near future.

 

 

 

 

swalien123

 

 

 

Nadin Paal was an actual pirate and terrorist with no redeeming qualities at all.  The best thing about him was, that when the time came, he blew up really nicely.  A colorful fireball.

 

 

 

 

swalien12

 

 

Kehlor was a Herglic, one of the whale people who required specially built extra-large space ships and accommodations.   He was also a gifted pilot.  You can see that he wears the uniform of the Trade Authority.

 

 

 

 

 

swalien1

 

 

 

And finally, Klis Joo was a Duro and a Jedi, a gray alien with considerable Force powers.

 

There were many more drawings like this as well.  But these are some of the best ones.

 

 

Leave a comment

Filed under aliens, Dungeons and Dragons, humor, Paffooney