Tag Archives: characters

Dramatis Personae D&D Style

One of the most fascinating things about Dungeons and Dragons, the story-telling adventure game with sword battles controlled by dice rolls, is the characters.  They are a creation by committee.  You take a blank character sheet, roll six basic numbers by complex rules on dice, and then decide who that character is; paladin, rogue, magician, archer, swordsman, etc… what that character is; human, elf, dwarf, hobbit… I mean halfling, orc, gnome, or Minotaur… and then do the complicated math that those choices entail.  But then you have to do the real work and give that character life in the form of hopes and dreams, likes and dislikes, personality quirks, and goals.  They have to become collaborative characters for a play that won’t actually be written until the players perform it.

These, you may recall if you are nutty enough to read Mickian regular features, are my children’s player characters.

Adventure1Ditty Bytcha who prefers to be called Fate is my number one son’s original character.  He is a fighter wearing magic armor who loves to make things as an artificer (one who builds devices with magic).  He eventually wants to cut his own arms off and replace them with mechanical ones.  He is also quick to leap into the fray and is fairly deadly with his chosen weapons.  He once made a crossbow that had explosive power enough to blast apart a ship and kill everyone on board, including the people he was trying to save.  He is also a good leader and is always ready with a joke that can even make the Dungeon Master laugh.

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And number two son’s character, Gandy Rumspot, is a food-loving halfling that also likes making ships.  No kidding, he likes being a shipwright and designing sailing vessels… and flying airships powered by captured air and fire elementals.  He likes riding pteradactyl-back and firing crossbows at the evil enemies from the air.  And he is good at making fun of other characters, even to the point of making some of them angry to the point of tantrums… especially his sister’s character.

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And, of course, my daughter the Princess’s character, Mira Mirkestasia is a telekinetic Kalashtar who floats everywhere instead of walking.  She possesses an intelligent throwing knife that not only comes back to her hand after every throw, but seriously wants to kill Gandy for his sister-jokes.  She protects the whole group from those like the evil Dr. Zorgo who threaten to take over your mind and put your brain inside a stone golem.

And, of course, three people is probably not enough to actually survive in magic-rich and dragon-filled Eberron.  So additional characters are required to go on and actually survive dungeon-crawling adventures.  These are known as NPC’s, Non-Player Characters.  I will tell you more about them in another post, but here are the two most important ones;

Druaelia is a female wizard whose familiar is the owl Temper.  She was there for the very first level-one adventure killing rats and gnolls who were particularly weak and stupid.  She started as a magic user looking to be the fireball expert.  But her fire magic kept going astray (rolling a 2 or a 1 on a 20-sided dice is catastrophic failure and not a good thing to roll when fire is involved).  And she eventually learned she was much better with ice and snow magic.  She is naturally immune to cold and can wear bikinis in winter, a useful thing when more than half of your team is made up of adolescent boys.

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Elytharra, more commonly referred to as El, is the cleric and healer of the group.  She is much more modest and devout, being a worshipper of the blue dragon Aureon, god of wisdom and magical knowledge.  She is the one charged with learning how to heal boo-boos (and re-attach heads and raise the dead) because hunting for treasure in dragon caves is a dangerous business and dice rolls can make really bad things happen.  She was also part of the very first adventure, and the rats almost ate her.

So the main reason we have enjoyed D&D adventures so much is the fact that the characters are so surprisingly real.  We learn to care deeply what happens to them, and want them to prosper in the face of evil, no matter what comes.  And the real secret behind them is… in truth they are really us.

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Filed under characters, Dungeons and Dragons, family, foolishness, heroes, humor, Paffooney

Magnificent Maisey on the Mound

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Okay, I am taking over this danged silly old blog today to talk about something important!  Baseball!!!  Yeah, and even more important, I wanna talk about how girls can be good at baseball.

My name is Maisey Moira Morgan.  I am a left-handed pitcher for the Carrollton Cardinals.  That’s a boys’ Little League team, in case ya didn’t know.  I ain’t the only girl in boys’ Little League, but I am the only girl on the Cardinals’ team.  The only girl pitcher.  The only WINNING girl pitcher.  I woulda been an undefeated winning girl pitcher if Tyree Suggs hadn’t dropped that fly ball in the bottom of the ninth inning out in right field two weeks ago.  I ended my season at 3 wins and 1 loss.

You see, the thing is, I know the secret to striking out boys at the plate.  First of all, I am a left-handed pitcher.  Those danged boys are all used to seeing the ball flung at ’em from the right side.  Ninety-nine and two-tenths per cent of all pitchers in our league are right-handed.  So are most of the batters.  So that futzes them up right there.  And on top of that, Uncle Milt taught me to throw a knuckle-ball two years ago.  That is one amazingly hard pitch to hit square if you do it right.  You curl your fingers on the ball and give a little sorta push-out with your fingertips as you let it go.  And you try really hard to make the ball not spin as you push it towards the batter.  It can do amazing things after it leaves my hand.  Uncle Milt swears that he saw one of my pitches double-dip and then corkscrew as it went across the plate low in the strike zone.  A mere boy can’t really get a good swing at a pitch if it flutters around like a crazy bug with butterfly wings.

But that ain’t even the real secret to my baseball success.  You see, them danged boys all think they can step up to the plate and put their bat on any ball thrown at ’em by a mere girl.  They are not afraid of me, even the third time they get up to bat after striking out twice before.  My uniform is not exactly sexy, but all I really have to do is wiggle my behind a little and smile at them, and they don’t even seem to be thinking about hitting the ball any more.  I get an even bigger smile on my sweet little face when strike three flutters past ’em.  I always take ’em by surprise.

I expect to be the first woman pitcher in the major leagues one day.  Remember my name.  Maisey Moira Morgan.  Future Hall of Famer.

(Disclaimer; Maisey might actually have a hard time claiming her place in the Baseball Hall of Fame, not because the major leagues don’t have any women in them, but because she is an entirely fictional human being, only existing in Mickey’s stupid little head.)

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Filed under baseball, baseball fan, characters, humor, kids, Paffooney, pen and ink

Them Bones

Harker Dawes asleep was certainly no prettier or better looking asleep than he was when he was awake.  You know how people will say about a demonically possessed child that causes chaos and havoc and dread in the lives of the people who gave life to him, “He looks like such an angel when he’s sleeping”?  Well, no one ever said that about Harker.  Even when he was a child, he looked more like a deformed potato with its eyes shut when he was sleeping.  His balding head had an odd dent in the crown that had been there since birth.  His kinky-curly red-brown hair was only a fringe around his ears and the back of his head that could accurately be described (and usually was by local Iowans) as Bozo-the-Clown-hair.  His eyes were somewhat bugged out of their sockets, giving him a look of being permanently surprised by life… or more accurately… permanently stupefied.  Mercifully those goofy-looking eyes were closed in slumber.Dem Bones

It was a benefit to Harker himself that his eyes were closed and he was sleeping.  And this was because he had accidentally fallen asleep on Poppy’s grave in the Norwall cemetery.  And also because he was currently surrounded by skeletons, members of the local un-quiet dead, standing in a semi-circle and ogling Harker with their eye-less eye sockets.

“Do we have to eat him?” asked the tall male skeleton with the seed-corn company baseball cap on his head.  “I mean, if it’s all the same, I’d really rather not.”

“I think you only have to eat his brain,” said the little boy skeleton.  “I don’t know for sure because that Night of the Living Dead movie didn’t become popular around here until years after I died and video tapes became popular.”

“How do you know about that then?” asked the church lady skeleton.  It was obvious that she was the remains of a church lady because she still had quite a bit of long white hair on her skull, along with a pillbox hat, and she was dressed in a tattered church-lady-type dress of green rayon with a printed pattern of red roses turned brownish gray by years under the mud.

“When I wandered into town one Halloween night in the 80’s, I looked in the living room window of the Martin family, and the two boys were watching that movie on what they call a VCR.”

“Was the movie any good?” asked the skeleton in the cap.  “I heard of it in life, but never watched it.  It would’ve been too scary for my daughter, the Princess.”

“The zombies were all fake.  And when they ate human flesh, you could tell it was all special effects.  They should’ve asked me.  I could have shown them how it really looks.”

“Heavens!” said the church lady, “They don’t actually kill people when they make a movie, do they?”

“I don’t think so,” said the boy.  “That may have changed since I passed away in the 60’s.”

“I still don’t think I really want to eat him,” said the skeleton in the cap, “even if it’s just the brain.”

“We can’t start the Zombie Apocalypse without eating brains and making new walking dead,” said the boy.

The other two skeletons turned and looked at the little boy skeleton.  Both of them let their bottom jaws drop open, but without flesh, it was impossible to tell if that was an expression of surprise, disgust, or… hunger.

“Do we really need to end the world with a Zombie Apocalypse?” asked the church lady.  “I’m not sure eating living people’s brains is a very Christian thing to do.”

“Aren’t there supposed to be bad consequences for falling asleep in a graveyard?” asked the skeleton in the cap.

It was then that they noticed a fourth skeleton had joined the group.

“Why, Bill Styvessant,” greeted the church lady, “I haven’t seen you in half a century!”

“True.  You were but a girl in the late 40’s when I passed on from a broken heart.”

“You remember me in life?” asked the church lady.

“Of course I do.  You are Ona White.  I sat with you the night you died, under the street light on Pesch Street.  You were mauled by those two dogs that shouldn’t have been loose.  I tried to comfort you as you passed away from shock and blood loss.”

“I thought you were an angel, Bill.”

“I was.  Angels take many forms.  An angel is merely a message from God.”

“Wait a minute!  How can a skeleton know who another skeleton was in life?” asked the skeleton in the cap.  “Especially if you died many years before she did?”

“It’s in the nature of angels, Kyle.  I know you too.  I watched over your family several times when evil lurked near… for a couple years after your suicide.  You are ready to take over that job now.”

“Kyle Clarke?” asked the church lady.  “You’re Kyle Clarke?  What’s this about a suicide?”

“You died before me,” said Kyle, “so you wouldn’t have heard.  I lost a third of the family farm to the bank in the early 80’s.  The shame and despair was so overwhelming that I shot myself to death in the barn.  It was the stupidest act of my entire life.”

“Well, I should think so,” said Ona White.

“Is that why we walk the Earth?” the child skeleton asked Bill.  “We all had a tragic death and were doomed to walk for all eternity?  How did you die, Bill?”

“Of a broken heart,” the old skeleton said.  “My wife died while mourning our son Christian who died in Germany during World War Two.  I lived alone for a short while and then simply expired from the weight of my sadness.”

“You didn’t join your loved ones?” asked Ona.

“Of course I did.  The same way you joined your father and mother, Ona.  Also the way little Bobby Zeffer here was joined by his father a couple of years ago.”

“You are Bobby Zeffer?” asked Ona, surprised.  “The little boy who died of Hemophilia?”

“Of course.  Who’d ya think I was?”

“But I don’t understand,” moaned Ona, “how did we get to be walking dead when we already have one foot in Heaven?”

“People die, Ona, but the memory of them lives on, and they continue to impact people’s lives in many ways.  We walk not as ghosts, but as metaphorical spirits of the past.  No man could live in the present if there had not been those who walked the Earth before him.  A life doesn’t end with death.  And the word angel has many meanings.”

“So we don’t have to eat this man who is sleeping on the grave of his father?” asked Kyle.

“Of course not.  I think that might have a very negative effect on the poor man’s dreams.”

“I don’t think he would taste good anyway,” said Bobby.  “He looks like a deformed potato, and I hate potatoes.”

“You can all go back to your rest,” said Bill.  “I’ll watch over this one and protect him.”

The skeletons all faded gratefully from view.

Harker Dawes woke up, stretched his arms and yawned.  He looked around at the graveyard and the dark of the night.  He smiled to himself.  He only ever seemed to remember the good dreams.

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How to Rip Your Own Heart Out in Three Easy Steps

Okay, I do admit that the title is entirely misleading and wholly inaccurate, but it got you wondering…  Didn’t it?  I have apparently developed tachycardia, a condition where the heart races and beats like a jackhammer plugged into a nuclear reactor.  It is not fatal in itself, though it may lead to heart attack or stroke which are definitely in the fatal category.  Yesterday I did two things about that little heart condition, one which hopefully helped, and another which definitely hurt.  So, let me tell you a fairy tale.

Magnolia No kidding.  It is a fairy tale about novel writing, feeling like a murderer, and cardiologists.

Step one… I went to the cardiologist in Plano, Texas.  I have had a heart monitor taped to my chest for three weeks.  I have to push the record button three or four times every night.  The tachycardia is a night-stalker, hitting me while I’m asleep.  Then it shakes me awake, makes me sweat and fret and try to decide if I need to go to the emergency room or not.  I lie awake worrying just long enough that when I awake in the morning I am a sleepless, colorless zombie that feels the need to stay in bed all day, but can’t for fear the heart problem will attack again at any moment.  The heart monitor itself likes to complain and make a nasty beeping noise to irritate my sleep-deprived brain, and the places where the electrodes are taped to my chest are so itchy from three weeks of sticky plastic thingies stuck to them that I want to claw my own skin off.

At the cardiologists office, I had a sonogram done.  They used sound waves to map out what my beating heart looked like and how the blood was flowing through it in daylight.  The objective was to make certain that there were no holes or lumps or discarded candy wrappers in there that would require surgery.  So I got probed with a hot sonogram beeper offset with cold contact gel, and wouldn’t you know it… I didn’t even get to take the heart monitor off for the procedure.  No rest for wicked, itchy chests.  But on the up side, I did not at any point notice the technician shaking her head sadly or calling for an ambulance.  There were no immediate negative results to the testing.  So now I get to fight tachycardia some more without knowing anything more about my condition until the doctor explains on December 30th.

Step Two…  I am using my down time to continue writing my NaNoWriMo novel, The Magical Miss Morgan, which I didn’t finish in November.  It is a story about a sixth grade English teacher based on personal experience, when I taught sixth graders myself and was a woman… wait, that can’t be right.  Is it possible that tachycardia effects the brain after a while?  The novel has a number of characters who are fairies.  Willowleaf(I did say this was based on real life experiences, didn’t I?)  The fairies get involved with an irate parent, trying to help the teacher who has befriended them, and I am at the critical part of the plot where a crisis point is reached and a murder is about to take place.  (The usual for parent-teacher conferences.)  Anyway the conflict comes to a boil, and though the murder is prevented, a fairy is killed in the prevention of it.  And it isn’t just any fairy.  It is my favorite among all the foofy little buggers.  I wrote that part on Monday and edit it into permanence yesterday.

Step Three…  I spent half an hour crying my eyes out.  I know it is not normal to be so affected by the unexpected death of a beloved character, but I can blame it on the tachycardia.  It kept me awake so much, and I am such a sleep-deprived zombie-writer that it is possible that I dreamed the whole thing.  I may discover when I reread it for a fourth time that the fairy character didn’t die after all.  Except… no, wait… that’s not what it says.  I need to finish this up now so that I can go on another half-hour crying jag.  I have no one to blame except myself.  And I can’t even write the character back to life (though I may try) because the scene is just too good the way it is.  Oh, well… hopefully soon the cardiologist can give me a magic pill to make everything all better.

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Goofy Me

The more I looked at the silly simpering grin on my old foolish face, the more I realized it needed a few things added.  So I added a few of my dream babies.  You know, those characters I have created in cartoons and novels who may have started with my own three kids, or kids I grew up with, or kids I taught over the years, but ended up with a large injection of my own mental DNA in their final, fictional selves.  So here is a self portrait that I privately refer to by the title “Goofy Me”.

Self Portraixxxt  Man, is that ever goofy!

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Dr. Seabreez

In my artwork and in my novels, there exists a phantom character.  His name is Dr. Thornapple Seabreez.  He is a mysterious fellow, born in the 1860’s, taken into deep space by the ancient Sylvani race of aliens, and mysteriously re-appearing in my stories from the distant future, 7,000 or more years ahead, from the fabled Xandar Empire, a type-5 civilization that spans the Milky Way Galaxy.  In these Paffoonies he appears in name only, a doctor’s office sign;

Dr Seabreez

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So, What is the purpose of such a character?  Sometimes in comedies, you need a totally silly solution, a Deus ex machina to save the day for characters who find themselves in a totally impossible situation.  I know this falls into the realm of what a writer should never do, but I am a completely silly writer.  So there. Dr Seabreez 3

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Wyzoll Hootigan – D & D Professor of Psionics and Magic

In the Dungeons and Dragons game I play with the two kids still at home, they were recently assisted in a killer adventure by a giant owl gifted with full awareness and intelligence.  He is a professor of psionic magic at Morgrave University in Sharn, City of Towers.  I don’t know if you have any idea at all of what the Eberron Campaign is, or can make any sense of any of the things I mention here, but it is a published game, a version of the D & D game currently published by Wizards of the Coast.  The player characters, the non-player characters, and the castle they invaded are entirely created by our little game group.  Professor Hootigan is entirely my creation.  So here is the portrait of an NPC that I created just today in another goofy colored-pencil Paffooney.

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Dungeons and Dragons (Revisited)

Since I have been writing a lot about old D & D lately, I decided to repost this essay about playing Dungeons and Dragons.  It is reworked slightly to help mesh with recent posts.  Of course the names of students have been changed to protect the innocent.  I don’t expose real people in my blogging.  I tend to fictionalize everything.  After all, no one should have to suffer the damage to their reputations that Mickian goofishness can cause.

Back in 1982 I first started dungeon mastering for my younger brother and two sisters.  We bought a family set with both the red book and blue book.  It was the beginning of a lifelong love of storytelling games.  You can’t give fanboy dynamite to an Ubernerd and not expect some kind of big old explosion.

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The thing that caught me so completely was the way that you could share the development of the characters and story, everybody at the table adding their two cents until you had a whole lot more than six cents… More like priceless.  And you never knew for sure how it would turn out, no matter how much you planned the plot and plotted the plan.  Events could turn out entirely opposite to what they should have, and inspiration on the spot could alter the essential course of a campaign.

In the beginning it was all about wizards.  The original game featured power that left wizards weak and vulnerable in the beginner levels, but fearsome with fire-balling ferocity after only a few levels of experience.  My brother’s wizard, LeRoy became powerful enough to make himself the king of all of Balindale and the Southern Kingdom .  When the dungeon master raised up armies of undead and ogres and undead ogres to bedevil old LeRoy, the bearded Lord of Balindale could simply summon meteors from the sky and burn them to the ground.  If I presented him with rival wizards who had armies and kingdoms of their own, he pulled a fast one and used his diplomatic dipsy-doo to make them into allies… even the evil ones.  He convinced them to sign treaties with him and eventually to accept him as their sovereign lord.  Thus the Wizard Ganser from mighty Gansdorf was tamed and turned.  When the evil Black Wizard refused to cooperate, Ganser and his army helped to invade and destroy the stronghold of Fort Doom.

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So stories came to be dominated by wizards and wizard personalities.  And then I began recruiting former students to play the game.  The personalities changed.  Goofy Gomez chose to be the wizard, the typical classroom clown who could never do anything straight.  Fernie the Flunkie, a particularly destructive personality, also took up the way of magic with Asduel the Sorcerer.   So in some games, Asdok the Bumbling made jokes and got his fellow adventurers into situations where only the last minute appearance of a kindly, all-powerful Titan could keep them from being roasted in a pot with carrots and potatoes.  In other games, Asduel the Merciless burned cities and castles, made orphans into servants and slaves, and generally frowned quite a lot when the dungeon master  suggested that some Non-player characters needed to be spared or the over-all adventure would be lost for all players.

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So, because of the power of wizards, we all learned that stories could be easily unbalanced and abused by the personalities in them.  We learned how important it was to learn to work together.  When Sir Hogan, the Knight of Tol Arriseah, and Sin Gard, the fighter of the many magic swords got sick of old Asduel, they let the bullywugs and locathah of Eary Marsh first take him prisoner, and then roast and eat him with carrots and potatoes.   And when Asdok the Bumbling set fire to the base of the tower in which he was trying to wring the treasure from the top, trapping his little thief friend, Artran the Halfling up there with him in the body of the ugly girl he had turned him into with a polymorph spell, they allowed him to take a ride in the tower-turned-skyrocket into another dimension entirely.

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Dungeons and Dragons taught us that the difference between good and evil can be learned.   We learned that hitting your problems with a sword or dropping a fireball on top of them did not always solve them.   We learned to negotiate, to feel what others feel, and how to become a different person than the one you are.  I truly believe that the most important lessons you can learn about life can be learned playing D&D.  Morality, camaraderie, and cooperation are not really taught in school, but they can be taught in D&D.

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And now I play Dungeons and Dragons with my own children.  How better to get to know them and mold their characters?  How else can you let them learn why you shouldn’t blow up your neighbors or slay your uncle with an axe except in an imaginary world where the ultimate oops can be fixed with a lawful-good cleric who knows a convenient raise the dead or resurrection spell?

So now I can officially post my Paffooney where Samosett the girl archer and little Prince Robin have murdered Unkel the Magical Ogre to get his chest full of treasure.  Oh, I shouldn’t forget Boffin and Bimbur the dwarves.  They are the ones that brought the group through the Wilderness of Zekk to find Old Unkel’s tower.

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The Book of Old Art

I have notebooks full of old drawings of many sorts.  Some novel-related, most not.  Let’s start with my first novel… one not published yet.  I call it Superchicken after the central character.

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And here are supporting characters in various stages of drawing…

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The story-teller character is, of course, the younger version of me.  This story is more than thirty years old.

I have many other drawings of various weird things.  You may notice the signature says Leah Cim Reyeb.  That goofy old etruscan so-and-so is actually me, my name spelled backwards… err… sdrawkcab.

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So… there it is.  A sample of the contents of my old book of art.  I am not completely demented yet, but as you can see… I’m getting there.

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Because Naked is Funny

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The nightmare is always about standing in front of class naked.  I had that nightmare as a kid.  I have it still as a teacher.  Why do I so fear having everyone see what I most don’t want them to see about me, and all of them really don’t want to see… especially if they have any ghost of an idea what that might actually look like in real life?  I would make an extremely poor nudist.  People would go blind.  Honestly.

And yet, I find myself writing about naked people far more often than is comfortable.  Why?  What’s the matter with me that the topic keeps coming up in my silly little fiction stories?  Why was it a part of my boyhood fixations that just won’t go away?  I am not a pornography writer, er, I mean erotic fiction writer, like some of the indie novelists I have met online.  I don’t actually even read that crap.  And yet, I seem to find the word “penis” used somewhere in every work of fiction that I have so far completed.  That doesn’t seem natural, does it?  Most of the instances in my fiction are not about adult people having sex.  They are instead about kid-people being caught au natural and deeply embarrassed.  They are about unwanted and unexpected revelations of what we most want to conceal about ourselves.  “No, Miss, I don’t have one of those.  And I never go to the bathroom, either.”

So why do I keep pulling the metaphorical privacy curtain away?  Because naked is funny.  Revealing the awkwardness and bare foolishness of our inner selves is what comedy is really all about.

Mark Twain once said, “Clothes make the man… naked people have little or no influence in society.”  This is a very wise saying that is probably entirely true, and is only mentioned here so that I can quote Mark Twain and pretend that, for a moment at least, I have grown suddenly and comically profound.  But I do think that clothes are the person we construct on the outside of ourselves to influence others and convince them of the lie that we are actually in control of anything at all in our goofy lives.  Under the clothes is more nearly the truth.  We do not choose what we look like.  Our birthday suit leaves no room to make any kind of impression other than, “what a silly-looking blob of naked pink fat that one is!”  And this is why I will at some point in a story strip my characters naked and reveal things about them that they would really rather hide.

Of course, you may have realized about the previous purple-faced paragraph that I am speaking at least partly metaphorically when I say I “strip my characters naked and reveal things about them that they would really rather hide.”   It is the person inside that you are trying to reveal, not necessarily the naked person.   It is probably inappropriate to dwell too much on nakedness when you write primarily for younger readers, even if you have pretensions of writing Mark-Twain-like literary quality kids’ lit the way I allegedly do.  Can you write a book like the Diaries of Adam and Eve in this day and age?  Probably not.  After all, it has naked people in it!

This topic comes up because of my first completed novel (not yet published) called Superchicken.  In that story, the main character, a seventh grader pictured in this week’s paffooney, is asked to be a guest on a camping trip by a pretty young girl who owes him a big favor.  But when she tells him it’s a naturist camp, he thinks that means they study nature and do back-to-nature stuff like making a fire with sticks.  Needless to say, he is surprised to learn that her very liberal parents are allowing her to invite him to a campground full of naked people.  Naked is funny.  But the book will invariably get me into trouble and called a pervert repeatedly.   But should I avoid trying to publish it because of that?  I think…  heck, I could make a lot of money with that kind of controversy.  

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