Category Archives: heroes

For the Love of Korngold

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When I was in Cow College at Iowa State University I spent most of my study time listening to KLYF Radio in Des Moines.  They would eventually transform into an easy-listening music station, but the time I truly lived a K-LYFe was when they played classical music.  And it was there that I first fell deeply in love with the Saturday Matinee stylings of  Erich Wolfgang Korngold, the first incarnation of John Williams of Star Wars fame.  Yes, movie music.  Classical movie music.  And it seemed, mostly movie music for Errol Flynn movies.

 

 

 

My sister was always a lover of Errol Flynn movies, and when KGLO TV Channel 3 would play one on the Saturday Movie Matinee in the early afternoon, we would have to watch it, the whole thing, no matter how many times we were repeating the same four movies.  Nancy would memorize the lines from the Olivia deHavilland love scenes.  I would memorize the sword fight scenes with Errol and Evil Basil Rathbone (Good Basil was Sherlock Holmes, and we had to watch those too.)  Early evenings on those Saturdays were all about playing pirate and Captain Blood adventures.  Or better yet, Robin Hood.

 

 

 

But the music of adventure was by the composer Erich Wolfgang Korngold.  He did the sound tracks for Captain Blood, Robin Hood, and the Sea Hawk.

I sincerely love the corny old movie matinee music because it was not only genius-level mood music and story-telling in a classical music instrumental masterpiece, but because even now it takes me back to the boy I was at twelve years old, playing pirate on Grandpa Aldrich’s farm.   Making Robin Hood bows out of thin tree branches and arrows out of dried ragweed stalks.  Sword fighting to the death with sticks with my cousin Bob, who was always Basil Rathbone in my mind. while I’m sure I was Basil Rathbone in his mind.

To be honest, there is much more to Korngold than I have relentlessly gushed about here like a hopeless nerdling fan-boy in the throws of a geeky movie passion.  He was a musical child prodigy like Mozart.  He wrote a ballet called Der Schneemann (the Snow Man) when he was only eleven, and became the talk of the town in Vienna, Austria in 1908.  He became the conductor of the Hamburg Opera by 1921.  He wrote some very fine classical music in the 20’s that still rings through orchestra halls to this day before coming to America in the early 30’s with film director Max Reinhardt.  He scored his first film in 1935, adding music to Reinhardt’s Midsummer Night’s Dream.  He was fortunate to escape Europe just as the Nazis were coming to power in Germany, and also at the right time to team up with new movie star sensation, Errol Flynn.  He won his first Oscar for the musical score of the movie Anthony Adverse in 1936 and he won his second for The Adventures of Robin Hood in 1938.  He died in 1957, a year after I was born.  But I promise, I didn’t kill him.  I was in college in the 1970’s when his music underwent a revival, complete with renewed popularity.

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His music was pure gold to listen to in the fields of corn in Iowa in the 1970’s.  It was just as good as that last pun was terrible.  So, in other words, really, really, spectacularly good.  It was the music that scored my childhood fantasy adventures.

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Filed under artists I admire, autobiography, classical music, heroes, humor, review of music, strange and wonderful ideas about life

Setting the Scene

As a rabid Dungeons and Dragons player, I have labored for years to build up my collection of miniature figures.  Now, like the action figures and the dolls, the collection is growing so fast it may eat the house.  So, in order to play with them and get some use out of them, I built a cardboard castle, complete with grid for playing D & D.  It is a scene that can be used to play the game, but it is also a place to display my collection.

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Toy companies have recently started putting out collectible miniatures in an almost D & D scale.  They only cost about a dollar apiece.  That makes them cheaper than candy bars.  And I am diabetic, so I can’t buy candy bars.

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I like to position them in my D & D background and take pictures of them, even though DC Superheroes are not D & D figures.  I can work them into the story of the next RPG sessions.  Batman is a paladin.  Aquaman is a sea-based druid.  Wonder Woman is an Amazon.

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Adam West Batman is really, really cool.  Wham!  Pow!  Sock!

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Killing a dragon is a big event in a D & D campaign.  And I can do that now with miniatures.

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The Flash can rescue Jessica Rabbit from a mad goblin in the Skull Plaza.

So, I reached a point in setting the scene for the game that it has become almost cinematic.  And I like taking pictures of it as I continue to play with all  of it.  Forgive me.  I will forever be twelve years old in my head.

 

 

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Making Metal Miniatures

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Being a sort of amateur artist with extremely artistical tendencies, I naturally love to paint. My daughter also likes to paint.  So one way to combine our love for sloshing colors on stuff with paint brushes with our love for playing nerdy role-playing games like Dungeons and Dragons is to buy and paint our own miniatures to play with in the game.  I used to do this a lot when I was a single goofer with time and money on my hands, so I have boxes and boxes of painted little people and little critters made out of lead or pewter or plastic.

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When doing these dastardly deeds of nerdling paintery to little metal people, we have to choose how we are going to go about it.  Different paints work in different ways.  I like to use brightly colored enamels like the Testors stuff I have used since the 1960’s.  The Princess prefers acrylic because it is less permanently messy.  Once you laminate your fingertips with enamel, you have to wear blue and green and brown on your hands in school for most of a week as it wears off.  Acrylic is less socially mortifying, in that it is removed more easily as a water-based paint. Even after it dries on your hands, it still comes off with a little scrubbing and you don’t have to use turpentine.

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Finding new figures to paint is not as easy as it once was.  You used to be able to locate such things easily in the nearest comic book shop or game shop.  Hobby Lobby and Michael’s used to have sections where you could find the figures as well as the paints.  Now that those things are becoming extinct and increasingly rare, you have to take advantage of serendipity.  We discovered a magically preserved and timeless game shop in a dying mall next to the movie theater where we recently went to watch Jumanji.  I bought the elves above in that shop from the young elf running the place all by himself.  An elf bard with a fiddle and bow, and another elf with a crossbow.  I also found two exquisite sculpts of children which I haven’t even removed from the card yet.  All that is left to do now is argue over who is going to paint what.  And that can be a difficult thing.  I am older and cannier than her, but she outweighs me by ten pounds.  The decision has not been made yet.

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I am finishing this essay on painting nerdling painter-deeds with a look at two finished works from my glorious nerd-painting past.  Ganser the Wizard of Gansdorf is actually painted in acrylic, while Anya the Amazon is painted in enamel.  I did them both in the 1980’s.  We shall soon see if I can still do as good as I used to do.  And if the Princess can match me or surpass me.  It is not actually a contest, but I still hope I win.

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Aeroquest… Canto 10

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Canto 10 – Planetfall

      Once back at the docking port on Frieda, Ged noticed that the new space ship Goofy had asked Frieda to make was gone.  His concern spiked like an EKG from a surviving victim of electrocution.

“Calm down, Ged,” soothed Ham.  “Goofy is unpredictable, but he hasn’t gotten me killed yet.”

“You know what he’s doing, don’t you?”

“What?”

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“He’s going after those artifacts the alien computer was talking about.”

“So?”

“Ham!  Ancient devices with unfathomable powers?  In the hands of a pyromaniac and lunatic?  Don’t you see what comes next?”

“Well,” said Ham, looking down at his spaceship controls, “I do kinda see a disaster looming, if that’s what you mean.”

“Exactly what I mean!”

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“Oi believes ye need to track yer shipmate down, what?” offered Sinbadh.

In minutes the Leaping Shadowcat was docked and the three teammates were aboard Frieda.  In the main control room, they found the Nebulon Princess in a red jumpsuit, her small son sitting on the floor at her feet.  She smiled beautifully at Ham as the two brothers entered the room.

“I… am… free…” she announced in halting, yet clear Galactic English.

“Ah… Good,” said Ged.  “Goofy at least started the task I set him.”

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“I… am… love…” added the Princess cryptically, moving directly toward Ham.

“Err… What?” stammered Ham.

“Oi thinks ye have an admirer, me bucko!” said Sinbadh helpfully.

The Princess reached up to touch one of Ham’s blond curls.  “Nebulonin?” she cooed.

“Wha…?  No.  Human!  Definitely Earther.  I just have yellow hair.”  Ham pinched the skin on the back of his right hand.  “See, no blue!”

“Yes, blue…” she said smiling.

“Oh, what does that mean?”  Ham blushed furiously.

“Your Nebulon slave girl has been set free by Trav,” supplied Frieda.  “She means she is grateful.  Your on-board library suggests she suffers from something called Stockholm Syndrome.  She believes she is in love with you because you were her captors, but have been nice to her.  She was apparently violated numerous times by those who held her hostage in the Imperium.”

“Erm, thank you, Frieda.” Ham said.

“Frieda,” said Ged, as if he had at that moment realized something, “Where did Trav Dalgoda go?”

“I supplied him with coordinates to find the Hammer on the surface of the planet.  He went down there to find it.”

“I knew it!” swore Ged.  “We have to beat him to the thing!  Come on, guys!  We go now!”

“Can we leave the Princess here?” asked Ham nervously as the Nebulon girl looked at him lovingly.

“Sinbadh?  Can we trust that your corsair friends won’t come back?”

“Nah.  Them buccaneers is moighty unpredictable like.”

“Everybody goes aboard the Shadowcat, then,” said Ged.

“Dang!” swore Ham as the Nebulon Princess took one hand, and her little boy took hold of the other.

 

 

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Representing Star Wars RPG People

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Traditionally, D&D-type role playing games are played with miniature figures to represent characters and npc’s on the battlefield.  But when the kids were small and we started playing Star Wars RPG I didn’t have the proper figures.  So. to visualize characters, we used what I did have plenty of, dolls… err, action figures.

I told you who the player characters were a couple of Saturdays ago, but let me remind you.

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Princess Moreno, represented by the Barbie dressed in Emperor Palpatine’s robe was the leader of the adventuring group, and the player character of my niece, who was available back then because they lived in the Dallas area too.

Juba Jubajai, Jedi Guardian, was the muscle-brained power of the group.  He was my oldest son’s player character.

 

 

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The sidekicks and NPC’s that rounded out the group were Hrowwuhrr, the Princess’s loyal Wookie companion, and Keebo Kloohorn, the Rodian minstrel, quick of wit and poor at shooting.

 

 

 

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Of course, there were numerous other people you run into in an adventure, like Jedi-trainer Master Link Conn (played by an Abraham Lincoln Presidential action figure) and Barrabas the space pirate.  I customized some.  Luke Skywalker and Han Solo played a lot of them.  And others were only present in our imaginations.  For a brief little while, it was a quaint and happy gaming experience to play Star Wars with dolls and dice.

 

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The Last Jedi – An Uncritical Review

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There is controversy about this movie.  Fanboys were disappointed that they were so far wrong about what is really important in this movie.  Fan theories were all way off base.  And that was a good thing.  The movie was the best Star Wars movie they have ever made.

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I took my family to see this movie at a Thursday matinee a week ago on a regular screen so I could actually afford it, and we watched good battle evil once again.  And all the usual things were set up to be a replay of Empire Strikes Back and Return of the Jedi.  But this smashed all expectations.  The evil side very nearly won.  And the good side lost almost everything.  So, in many ways, this whole movie reflected reality in America.  Except, of course, for the fact that Emperor Snoke is actually quite smart and crafty.

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But the thing that makes this such a flaw-filled perfect Star Wars movie is how the story builds on everything that came before to make a coherent and very wise theme.  Threads of ideas that exist in all of the previous movies (except the Christmas specials) are drawn together and woven into a whole thematic cloth.  The Jedi tried to bring balance to the Force, and they failed because they thought balance was the same as the Light Side winning out over Dark.  Anakin Skywalker brought balance to the force by bringing back the Dark Side, and then Luke came along to bring the Light Side into balance.  Of course, the rise and fall of Light and Dark will occur over and over again.

This movie isn’t just another hero’s journey where Rey finds a master and learns what it will take to defeat evil.  Master Skywalker does not actually take her on as a student.  He is dealing with his own demons and refuses.  So the hero must learn the lessons on her own.  But she falls into the pattern naturally that Luke recognizes.  And Luke’s hero journey has not yet concluded either.  Luke recognizes his own past in Rey.  Master Yoda reappears and still teaches him something he needed to know.  “Failure is the greatest teacher.”

Rey shows signs in this movie of becoming the hero that win it all in the end.  But this is Luke Skywalker’s moment.  He learns from his personal failure with Ben Solo.  He steps into his old role as the light that guides the rebellion.  He creates a final duel with Kylo that calls upon him to use greater powers of the Force than we have ever before seen from a Jedi of the Light Side.  And he doesn’t win the battle.  He only delays Kylo and the First Order long enough to save Rey and the Resistance.  It will be up to others to fight on in the next movie.  But Luke has finally proved that the Jedi don’t always fail when the next power surge rolls through the Dark Side.  Metaphorical victories count too.  Surviving is a victory in itself.  No movie has ever been so relevant to my own life and struggles.  I have to fail so I can learn too how to win.

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So, yes.  I am a completely uncritical critic.  I only report on the things I love about movies.  I never quibble over how it should have been done differently, or how it disappointed me.  I actually loved the prequels, and Jar Jar Binks was one of my favorite characters.  But I loved this Star Wars movie more than any of the ones I have seen so far.  And the next one may surpass it.  Miracles do happen.  But this movie was the perfect thing at the perfect time in my life to accomplish everything I want a movie to do for me.  I loved it.  I wouldn’t change a  thing, even if I had the power in the Force to do it.

 

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Master and Padawan

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At their heart most of my stories, including role-playing game stories, are about being a teacher.  In the Star Wars role-playing game, that manifested itself in the Master/Padawan relationship.  According to the rules, a Jedi character becomes a Master at experience level ten.  For Number One Son’s Jedi character, Juba Jubajai, that happened in the middle of a deep space adventure.

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At the time the adventuring group was traveling in space in an interstellar tug boat, in trouble with both the enemies of the Republic, and the Republic itself for their actions on the planet Naboo.  While traveling incognito in deep space, they came across a battle-damaged ship that was mostly wreckage and had no life signs.  But as they investigated the ship, they found two children frozen in carbonite and still alive, even though the ship had been destroyed thirty years before.

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The children were Trad and Verina Paddox, heirs of a noble house in Tapani Sector that had been reported assassinated years ago as aggressive House Mecetti had forced their noble family to give up most of their planetary holdings and killed their parents.  Tracking down folks that it would be safe to return these children to was next to impossible.  They ran into folks from House Mecetti with a shadowy agenda that probably included erasing the two children from history and existence.

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Wraith was a scarred and ferocious agent for House Mecetti that seemed intent on finding out everything he could about the children.  He had several run-ins with the adventurers and shots were fired.  At one point he was seriously wounded by the Wookie.  But he didn’t give up, and was apparently impossible to kill.

During the struggles with Wraith, Verina began exhibiting force sensitivity and immense power that needed Jedi training.  So they located a friendly Jedi who seemed to overlook the adventurers’ wanted-criminal status.  This dippy and jovial  Jedi was named Jean D’Ark, who continually joked around, but would ask clearly inappropriate questions followed by a quick, “Never mind!”

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He naturally became Nevermind, or the  Nevermind Jedi.  They began treating him like a jolly old uncle.  It was assumed that he would train Verina as a Padawan and take charge of the children.

Fortunately, more than one character turned out to be the opposite of what he seemed to be.  Wraith returned from the dead to reveal that Nevermind was a dark Jedi with Sith ambitions.  He was working for Darth Sidious and the evil parts of House Mecetti, and intended to kill the children.  Wraith not only revealed the plot, but helped Jubajai to drive the dark Jedi off.  So Master Jubajai began teaching Padawan Verina Paddox.  The player characters adopted the children and began to fight to reclaim the children’s birthright, leadership of House Paddox and possession of the planet Pelagia.

It is satisfying to tell stories where the teachers are the heroes.  But, of course, role-playing games are on-going stories, and there is always more to tell.

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Uber New Year

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Who knew that being an Uber driver required the skills of a swashbuckling hero?

But that is exactly what it is.  I am approaching the end of my first $100 dollar week.  And I have already been on a harrowing ride through the world of ride-sharing for money.

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The key to successfully picking up and ferrying passengers to the site of their choosing is a matter of being personable and at ease with driving and talking.  Of course, I have talking skills.  My whole 31 year career was a matter of learning to effectively talk to kids all day long.  And you may not believe this, but adults, people who actually have money and the freedom to choose their own path, are easier to talk to than kids.  I have learned about people’s families, people’s jobs, opinions of their bosses, opinions of the government and taxes, and even some tell me about their love lives, both directly, and second hand.  If there are two in the car, then they forget that the driver has ears and can hear (within the limitations of really old ears).

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One recent passenger was absolutely convinced that no Uber driver actually knows how to drive.  That passenger sat in the back seat and sent a barrage of traffic warnings and worries forward for me to deal with at the same time I was watching the road ahead.  It was almost exactly as harrowing as driving with my wife as a passenger.  I felt like a child again, driving for the meanest teacher I ever had growing up.  (Sorry, Ms. Rubelmacher, I learned a lot from you.  Don’t give me detention for writing that.)

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But why did I say “Swashbuckling hero” if I am only going to talk about talking to passengers?  And why all the Batman gifs?

Well, I am talking about driving in the Dallas Fort Worth Metroplex, ain’t I?  Do you know what Texas drivers are like?  On Saturday I picked up a coach headed for a retirement party at a Luby’s on the border of DeSoto (a southwest Dallas suburb.  That was a twenty-two dollar trip from east-central Dallas catty-cornered all the way across the city in a diagonal direction on the tollway and then I-35 South.  I had three cars cut me off for driving too slow (by which I mean the speed limit.  Hey, Uber monitors that through their app.)  The Uber Navigator told me to keep right at a time when keeping right nearly threw me off 35 onto an intersecting highway, so I had to make a quick two-wheeled Starsky and Hutch turn through the corner of the median to stay on course.  (Fortunately, Uber can’t monitor that.)  Dallas drivers are a combination of speedy predators in WASP rockets, Texas killer grandmas in Cadillacs, and Elmer Fudds going too slow in classic cars from the 50’s.  They provide you with a booby-trapped obstacle course to drive through, and go so fast that the speed limit becomes dangerously too slow.

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So I definitely appreciate Batman for providing me with all the animated illustrations to use for portraying the high-risk life of an Uber driver.  It makes driving this way easier to pretend that I am one half of the dynamic duo driving the Batmobile in Dallas downtown traffic.  Yes, it’s true, I am saying I pretend to be Batman.

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Star Wars, the RPG

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After getting married in 1995, there was a long break from the playing of role-playing games.  I had to wait for Number One Son to reach an age where he understood enough about things to enjoy a game where telling a story together was the main thing.  He was aware of Star Wars through the fourth movie, The Phantom Menace, which we saw together in the Austin area where Grandma and Grandpa Beyer lived.  Then, after the next movie came out, The Attack of the Clones, a role-playing game from the 80’s was updated and I bought the rule books in local game shops.  Number One Son and Closest Cousin began playing with me whenever we had the opportunity.  We even played during our tent-camping trip to Niagara Falls.

Closest Cousin was basically a young girl in her Disney Princess phase when we started playing. So she chose to be a noble.  She wanted a Princess Leia-type character, and she created Princess Moreno D’ark to fulfill that need. Number One Son wanted a more action-oriented character, one who could solve problems by whacking them with a light saber.  So he created Juba Jubajai, a gung-ho space marine sort of Jedi guardian.  We chose to play in the Clone Wars era because that was where I had the most resources in book form and related most closely to the movies they had recently seen and loved.  I had a bunch of other old 80’s Star Wars game supplements that I could adapt to fit into the game universe we were using.

Of course, two people is a little short of a full adventuring party, so we recruited some good NPC’s to fill in.  We had to have a Wookie.  So Hrowwuher became Princess Moreno’s devoted sidekick.  He could blow stuff up whenever the Princess’s negotiating and problem-solving skills failed to keep the group out of trouble.  Keebo Kloohorn was a musician and often supplied the sneakily supplied game-master’s hints to keep the adventure on track.  He was also sometimes the character used by Number Two Son, but at a mere five years old, the game rarely held his attention long enough for him to really be playing.

On upcoming Saturdays, I will recount a few of our memorable adventures in the Star Wars game realm.

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Christmas Magic

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Before now I have never talked about my childhood friend Jimmy Crafton.  It took a long long time to build up enough courage.  Writing this on Christmas Eve makes it easier.

It is not a terrible story.  I can’t think of anybody that fits the idea of a “hero” any more than Jim.  I remember him as a pale-faced little boy with a thousand Watt smile full of tiny white teeth.  He was two years younger than me.  He was in my sister’s class at Rowan Elementary.  He was outgoing and funny.  And he was a hemophiliac.  He had the rare condition of having too little of the essential blood-clotting proteins in the blood that the vast majority of us get to take for granted.  Every day for him was a risk of having an ordinary injury like a bruise or scrape cause him to bleed to death.  He missed great gobs of school days with injuries and crippling pain and the need to go to the emergency room in Mason City for life-saving blood transfusions.  We were told when I was eight that he probably wouldn’t last past his tenth birthday.  The teachers all gave us strict rules for playing with him on the playground… what not to do, what to immediately report, and what not to allow him to do.  I remember one time he decided to wrestle both Bobby and me at the same time.  He had a deep and passionate love for the sport of wrestling, big in the high schools of Iowa.  He aggressively took us both down and pinned us both with minimum effort.  And you should stop laughing at how wimpy that makes me sound.  Remember, I had to play the game by different rules than he did.  Bob and I both had to live with the consequences if bad things were to happen.

The miracle of Jim Crafton was that he did not die in childhood due to his genetic medical difficulty.  In fact, he grew up, went to college, and became a doctor all because of the gratitude he had towards the doctors and medical professionals who helped him conquer hemophilia in childhood.  He got married.  And he even had a son.  Those were things he accomplished in life that no one believed were possible back in the 1960’s.

But now we get to the part that I can’t write without typing through tears.  A hemophiliac relies on regular transfusions of blood to supply the clotting factors that he cannot live without.  And there was no effective screening technique for HIV in blood supplies before 1992.  Further problems arose from the blood bank practice of mixing blood donations together by blood type.  That meant that even clean blood donations were likely to become tainted through mixing.   Far too many of the hemophiliacs in America were given infected blood and became AIDS sufferers at a time when a diagnosis of HIV was basically a death sentence.  And worse, AIDS sufferers were often isolated and treated like lepers for fear of contracting the disease from ordinary contact with them.  You might remember the sad case of Ricky Ray in Florida.  He and his two brothers were all hemophiliacs.  They all were infected.  They were expelled from school.  They even had to live in hiding after loving members of their community burned their house down.  We were horrible to people who were dying of AIDS.

But I can’t leave this essay on such a sad note.  My friend Jimmy was a hero, a doctor, and a dad.  He lived a life worth living and worth knowing about.  His life was a gift to all of us lesser beings.  And this is the time of year for remembering those we have loved and lost.  Jim died of AIDS decades ago.  But he still lives in my heart and my memory.  And if you have read this little story, he lives in you now too.  That is a sort of magic, isn’t it?  I only wish I had more powerful magic to give.

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