
A view of the D & D table in my library.
I believe I warned you last Saturday that I had a lot more stupid stuff to share about Non-Player Characters in D & D. I probably let it slip that I really like playing all the weird parts and the monsters about to be slaughtered. I intend to share more of those strange characters today, so you can get a real sense of why my D & D games get so out of control and my children are turning into sword-wielding sociopaths.

Barkley is not exactly the family dog. He’s a gnoll. That means he’s a monstrous hyena-man who would be inclined to hate and eat humans were he not raised from puppyhood to gnollhood by a beautiful female elf cleric. He now hates the gnolls (and probably eats them) because in the first D & D adventure, his gnoll brothers tried to kill and eat his beloved elf mother. He traveled with the Player characters for about three adventures. And though they treated him like a dog, they came to rely on him in several tough battles. He proved his dog-like loyalty and learned some critical spy skills from them, so he became a Dark Lantern (a secret agent for the kingdom of Breland) and began a life of hunting and killing evil gnolls.

Mysterious Mara was one of the few civilian survivors when the weretigers attacked the lightning rail train with the player characters aboard it. She tagged along because she would not have survived otherwise. She has never revealed her true identity, and it’s a real mind-blower related to the royal court of Aundair, but the player characters have been too busy with other things to look into the mystery. In fact, she is what the D & D manuals call an “adventure hook” because following up on her essential mysteriousness would’ve led them into the middle of a kingdom-crashing conflict. In the meantime, they have been feeding her, teaching her to make use of her natural acrobatic skills, and generally befriending her, not realizing she is the reason so many enemies of Aundair have been tracking and attacking them.

Caitian Redfurr is a shifter, one of those half-men with the abilities of a cheetah, able to run like a rocket and use speed to best her foes. She has been a part of the campaign since just after Barkley joined. Her son, Night Sky, is the son of a former Dark Lantern leader whose ghostly presence now inhabits Fate’s head. She has used her skills with a sword, and her skills with a bow, and her skills with Talaen Kara, the intelligent double-bladed weapon, to save their fat from goblin cookfires on numerous occasions. The players are fond of her and trust her as basically an added member of the family.

Finally for this Saturday, I mentioned Turkoman last week. He is what is called a “patron” in D & D NPC-terms. He’s the man with the expertise when a beloved character is cursed with frogs hopping out of their ears or is turned completely to stone by a gorgon’s kiss. He also provides necessary magic items, spells, enchantments, and critical advice that can help bring an adventure to a conclusion. When needed, he can even lend a hand in the actual adventure, giving the characters a chance to overcome difficult odds and find adventures that they would not otherwise have access to.
So, once again I have passed my word limit and must draw to a close with so much more to tell. Even if you are bored stiff by D & D nerd-ism, I intend to inflict more upon you in the future. So be warned, be wary, and watch out for curses that make frogs hop out of your ears.








You may not be able to rescue other people’s minds from being stupid. But what you can do and be artful about is… make them laugh.


















Ditty Bytcha who prefers to be called Fate is my number one son’s original character. He is a fighter wearing magic armor who loves to make things as an artificer (one who builds devices with magic). He eventually wants to cut his own arms off and replace them with mechanical ones. He is also quick to leap into the fray and is fairly deadly with his chosen weapons. He once made a crossbow that had explosive power enough to blast apart a ship and kill everyone on board, including the people he was trying to save. He is also a good leader and is always ready with a joke that can even make the Dungeon Master laugh.


Hurtful Words
Yesterday’s post got me thinking about how words and the power behind words can actually hurt people. They can you know. Words like “brainiac”, “bookworm”, “nerd”, “spaz”, “geek”, and “absent-minded professor” were used as weapons against me to make me cry and warp my self-image when I was a mere unformed boy. I do not deny that I was smarter than the average kid. I also recognize that my lot in life was probably better than that of people assaulted with words like “fatty”, “moron”, “loser”, and “queer”. Being skinny as a child, there was actually only one of those deadly words that was never flung my direction. Words like that have the power, not only to hurt, but even to cripple and kill.
We all stand naked at times before a jury of our peers, and often they decide to throw stones.
I try to commit acts of humor in this blog. Or, at least, acts of verbal nit-witted goofiness that make at least me laugh. I have been told by readers and students and those forced to listen that I only think I am funny, and I am a hopelessly silly and pointless old man (a special thank you to Miss Angela for that last example, used to tell me off in front of a science class I was substitute teaching years ago.) But those words do not hurt me. I am immune to their power because I know what the words mean and I am wizard enough to shape, direct, and control their power.
I have stated before that I don’t approve of insult humor (usually right before calling Trump a pumpkin-head, or otherwise insulting other members of the ruling Empire of Evil Idiots). And I don’t mean to shame others or make them feel belittled by my writing. But sometimes it happens and can’t be helped.
This blog isn’t about entertainment. I am not a stand-up comedian working on joke material. I use this blog as a laboratory for creating words and ideas. It is mostly raw material that I mean to shape into gemstones that can be used to decorate or structurally support my crown jewel novels. I use it to piece ideas together… stitch metaphors and bake gooseberry pies of unusual thinking. I use it to reflect on what I have written and what I have been working on. And sometimes, like today, I use it to reflect on how readers take what I have written and respond or use it for ideas of their own. That’s why I never reject or delete comments. They are useful, even when they are barbed and stinging. I made an entire post out of them yesterday.
I try hard myself to be tough in the face of hurtful words. You have to learn that essential Superman skill to be a middle school and high school teacher. It is there in those foundries for word-bullets that the most hurtful words are regularly wielded. The skill is useful for when you need the word bullets to bounce off you, especially if you are standing between the shooter and someone else. But I can never feel completely safe. Some words are kryptonite and will harm me no matter what I do. Some words you simply must avoid.
Anyway, there is my essay on hurtful words. If you want to consider all of that being my two cents on the matter… well, I probably owe you a dollar fifty-five.
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Tagged as humor, hurtful words, insult humor, resisting hurtful words