Tag Archives: humor

Pictures on the Door

Pictures on the Door

In order to make postable Paffooneys, I had to find a way to turn drawings into digital photos without buying a larger and more expensive scanner. My creative solution to the problem has been to tack the drawings up to my white bedroom door next to the lamp and photograph them with a digital camera. The only problem, how to get rid of glare off slick colored pencil surfaces and still have enough light to get a photo with good strong color. I keep fiddling with camera settings, and some of the more atrocious failed experiments have debuted here on this blog. Since it is supposed to be humor, I hope you find my failures laughable rather than nauseating, but rest assured, Pepto-Bismol works.

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May 26, 2014 · 9:18 pm

Dungeons and Dragons (Revisited)

Since I have been writing a lot about old D & D lately, I decided to repost this essay about playing Dungeons and Dragons.  It is reworked slightly to help mesh with recent posts.  Of course the names of students have been changed to protect the innocent.  I don’t expose real people in my blogging.  I tend to fictionalize everything.  After all, no one should have to suffer the damage to their reputations that Mickian goofishness can cause.

Back in 1982 I first started dungeon mastering for my younger brother and two sisters.  We bought a family set with both the red book and blue book.  It was the beginning of a lifelong love of storytelling games.  You can’t give fanboy dynamite to an Ubernerd and not expect some kind of big old explosion.

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The thing that caught me so completely was the way that you could share the development of the characters and story, everybody at the table adding their two cents until you had a whole lot more than six cents… More like priceless.  And you never knew for sure how it would turn out, no matter how much you planned the plot and plotted the plan.  Events could turn out entirely opposite to what they should have, and inspiration on the spot could alter the essential course of a campaign.

In the beginning it was all about wizards.  The original game featured power that left wizards weak and vulnerable in the beginner levels, but fearsome with fire-balling ferocity after only a few levels of experience.  My brother’s wizard, LeRoy became powerful enough to make himself the king of all of Balindale and the Southern Kingdom .  When the dungeon master raised up armies of undead and ogres and undead ogres to bedevil old LeRoy, the bearded Lord of Balindale could simply summon meteors from the sky and burn them to the ground.  If I presented him with rival wizards who had armies and kingdoms of their own, he pulled a fast one and used his diplomatic dipsy-doo to make them into allies… even the evil ones.  He convinced them to sign treaties with him and eventually to accept him as their sovereign lord.  Thus the Wizard Ganser from mighty Gansdorf was tamed and turned.  When the evil Black Wizard refused to cooperate, Ganser and his army helped to invade and destroy the stronghold of Fort Doom.

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So stories came to be dominated by wizards and wizard personalities.  And then I began recruiting former students to play the game.  The personalities changed.  Goofy Gomez chose to be the wizard, the typical classroom clown who could never do anything straight.  Fernie the Flunkie, a particularly destructive personality, also took up the way of magic with Asduel the Sorcerer.   So in some games, Asdok the Bumbling made jokes and got his fellow adventurers into situations where only the last minute appearance of a kindly, all-powerful Titan could keep them from being roasted in a pot with carrots and potatoes.  In other games, Asduel the Merciless burned cities and castles, made orphans into servants and slaves, and generally frowned quite a lot when the dungeon master  suggested that some Non-player characters needed to be spared or the over-all adventure would be lost for all players.

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So, because of the power of wizards, we all learned that stories could be easily unbalanced and abused by the personalities in them.  We learned how important it was to learn to work together.  When Sir Hogan, the Knight of Tol Arriseah, and Sin Gard, the fighter of the many magic swords got sick of old Asduel, they let the bullywugs and locathah of Eary Marsh first take him prisoner, and then roast and eat him with carrots and potatoes.   And when Asdok the Bumbling set fire to the base of the tower in which he was trying to wring the treasure from the top, trapping his little thief friend, Artran the Halfling up there with him in the body of the ugly girl he had turned him into with a polymorph spell, they allowed him to take a ride in the tower-turned-skyrocket into another dimension entirely.

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Dungeons and Dragons taught us that the difference between good and evil can be learned.   We learned that hitting your problems with a sword or dropping a fireball on top of them did not always solve them.   We learned to negotiate, to feel what others feel, and how to become a different person than the one you are.  I truly believe that the most important lessons you can learn about life can be learned playing D&D.  Morality, camaraderie, and cooperation are not really taught in school, but they can be taught in D&D.

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And now I play Dungeons and Dragons with my own children.  How better to get to know them and mold their characters?  How else can you let them learn why you shouldn’t blow up your neighbors or slay your uncle with an axe except in an imaginary world where the ultimate oops can be fixed with a lawful-good cleric who knows a convenient raise the dead or resurrection spell?

So now I can officially post my Paffooney where Samosett the girl archer and little Prince Robin have murdered Unkel the Magical Ogre to get his chest full of treasure.  Oh, I shouldn’t forget Boffin and Bimbur the dwarves.  They are the ones that brought the group through the Wilderness of Zekk to find Old Unkel’s tower.

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The Black Wizard

Admit it, you’ve been expecting a post about the Black Wizard.  Haven’t you?  Or is it just crazy old Mickey thinking he represents the other shoe that needs to drop?  Well, I do get kinda goofy talking about Dungeons and Dragons, don’t I?

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The Black Wizard had a name that the player characters eventually learned… but I have stupidly forgotten what it was.  So, I merely refer to him by the name they knew him by for most of the game.  He was a personal nemesis to two of the player character wizards.  He is shown here kidnapping Balin, the young son of the wizard LeRoy, my brother’s fifteenth level wizard.  He also faced off against Asduel, the Sorcerer played by young Fernie the flunkie who was in my eighth grade English class for two consecutive years.  Neither one could defeat him by themselves, and they never played in the same game at the same time.  

The Black Wizard lived in Fort Doom, a haunted military base from the frontier of Ancient Starnor.  He had designs on the Castle Kingdoms of the north like Tol Arriseah, Gansdorf, and Selonica.  It was thought that he was the evil twin of the powerful wizard Merlini, but was so twisted by black magic that even Merlini no longer recognized him for certain.  He teamed up with the Red Dragon R’Drak to lay seige to Gansdorf and Selonica.  But the armies led by Sir Hogan and Asduel drove them out of the city of Selonica, and R’Drak himself was slain in the Battle of Gansdorf.  He fled to the Southern Kingdom that LeRoy the Great Wise Wizard had built around the city of Balindale.  His haunted fortress at Fort Doom was near Balindale.  The Black Wizard conspired with the vampire Count Marilinev to turn all of the Southern Kingdom’s people into vampire thralls, but he finally met his match when LeRoy recruited the Raven Wizard Shaumar to best him in magical combat two against one.  He fell from the sky that day in a roaring red fireball and exploded against the mountainside.  Asduel would later capture and imprison his right-hand witch, and LeRoy took over Fort Doom, converting it into a castle for good.  The evil wizard’s young son Kath would be raised by LeRoy as a brother to Balin, and later was converted into a player character, adventuring for the causes of goodness and light.  Kath’s batwing cloak was the only thing he inherited from his evil father.

So if you have become totally fed up with my Dungeons and Dragons memories, find some relief, please, in the fact that there is very little more to tell.  Even goofy old Mickey can’t say too much more.  We played a lot of Dungeons and Dragons in the early eighties, but it was doomed to ultimate limits by Baptists who thought the game was a tool of the devil for corrupting young minds.  Who knows?Maybe they were correct.  I did, however, always manage to have the good guys win in the end and evil be defeated.  It takes a pretty crafty old Satan to turn that into corruption. 

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Comic Book Fever

I have long wanted to tell my stories in comic book form, a thing that causes no little difficulty.  Problem one, my arthritis makes 64-page stories difficult, let alone the hundreds of pages needed for a graphic novel.

I do have a couple of things that I have worked on over the years, though.  Here are a couple of things;

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Sorcerer’s Duel is a tale of Dungeons and Dragons players, while Hidden Kingdom is a sword and sorcery tale set in the tiny world of fairies and mythical creatures (made small over the centuries by the disbelief of most humans).  Both are graphic novels that will probably never see publication.  I can expose them on this blog, however, and maybe generate interest in my fiction.

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Melodrama

Melodrama

This old colored pencil Paffooney once won a blue ribbon at the Art Contest at the Wright County Fair in Eagle Grove, Iowa… back in the 1970’s. Sergeant Peppercorn and his Native American sidekick, Wampum Boy, have tracked down the evil Handsome Harry Hardtack to save Blondie Goodnight from being tied to a railroad track. Don’t heroes always arrive in the nick of time to save the day?

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May 18, 2014 · 2:22 am

Escheresque Snakes and Ladders

Escheresque Snakes and Ladders

I can always dig up an old drawing or two. This one got me an A in Drawing 202 at Iowa State University. Does it fulfill the assignment? Probably not, but I snowed the instructor into thinking I was creative and knew how to draw optical illusions. I obviously don’t know how to photograph pencil drawings… and this is too big for the scanner. But this is Snakes and Ladders, with bugs and boobs and banana-men. Too goofy for words.

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May 17, 2014 · 1:37 am

Matai Shang

Matai Shang

He was an eight-foot-tall giant with huge muscles and an Ogre’s face. He was a powerful sorcerer and warrior. He stole and adopted the Dark Child of Quran, a little green Cymrillian girl with a huge capacity for future magical power. His giantess girlfriend was a polymorphed half-dragon. His kingdom was made up of conquered cities and rebuilt ruins. Of course, he only existed in a dungeons and dragons campaign set in Talislanta. He lived only in the minds of the dungeon master and the boys in the game. His human player went on to serve in the marines in intelligence.

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May 16, 2014 · 1:36 am

Pooh and Tigger

Pooh and Tigger

I am trying to post pointlessly every day to fill up my blog with… Pointlessly posted Paffoonies. What good does this do for life, the universe, and everything? Well, maybe nothing, nada, zilch, and zahooey. But it’s fun. And maybe I can make someone smile who wouldn’t have otherwise. Isn’t that a worthy woozie?

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May 14, 2014 · 2:17 am

Yawn!

Yawn!

Today was an incredibly hard work day. I haven’t slept now since 8:00 a.m. yesterday. Almost 36 hours of achy wakefulness. Thunderstorms are making my arthritis ache and keeping me from actually falling asleep. I stumble now in five directions at once… forward, backward, to the left, to the right, and straight down. Soon this old clown will tumble down and roll around on the ground and finally fall to sleeeee….zzzzzzzzzzzzz

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May 13, 2014 · 12:31 am

The Book of Old Art

I have notebooks full of old drawings of many sorts.  Some novel-related, most not.  Let’s start with my first novel… one not published yet.  I call it Superchicken after the central character.

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And here are supporting characters in various stages of drawing…

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The story-teller character is, of course, the younger version of me.  This story is more than thirty years old.

I have many other drawings of various weird things.  You may notice the signature says Leah Cim Reyeb.  That goofy old etruscan so-and-so is actually me, my name spelled backwards… err… sdrawkcab.

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So… there it is.  A sample of the contents of my old book of art.  I am not completely demented yet, but as you can see… I’m getting there.

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