Every good Dungeons & Dragons game needs a quaint little magic shop to provide the appropriate magical boom-boom solution that isn’t obviously needed, but will prove essential to the adventure later.

For our game, where we had a choice of a number of screwy little magic shops that didn’t manage to blow themselves up, the main place of choice was Failin’s Arcanum Magickum Shoppe in Sharn. (Why “shop” has to be spelled “shoppe”, I’m really not certain. You have to spell things wrong to cast spells apparently.)
The shoppe is located in the Precarious District of Sharn, City of Towers. Visitors have been known to be crushed by falling parapet stones from above that may or may not have been wedged loose by a hobgoblin street gang. Failin himself is a rather morose individual with red hair and a connection to the Dragonmarked House Orien, the house whose magical dragonmarks allow the members of the house to do transportation magic. Failin was himself a talented geomancer, able to create items with bound earth elementals used for power and propulsion. He also collects items of great value from adventurers and commands impossibly high prices for them.

So, if you want to buy a Wand of Blinding Colors, a Bag of Holding, a Flaming Elf Skull of Timely Warnings, or a Deadly Drum of Druid Doom, he’s definitely your man and will only take twice the amount of everything you own in payment. If you want something more powerful or more arcane, you better be ready to slay a dragon for it and bring back the entire hoard as payment. Failin is rich in several different ways.

Working for Failin is his one and only servant, Gobbie. Gobbie is also a rare thing, a goblin you can trust. He was raised by dragonmarked humans and treated slightly better than the average goblin (who tend to be killed on sight by heroes).
Gobbie is also trained as a shield bearer, and carries a shield that is immune to dragon fire and most magical fire and ice. Failin rents Gobbie to adventurers for a high price, and Gobbie usually serves them just as faithfully as he serves his red-haired master.
And Failin’s shoppe is a place where you can find any number of magic users, wizards, warlocks, sorcerers, illusionists, thaumaturges, and other magicians. If you don’t mind risking a meeting with horrifying necromancers, you can find and talk to some of the most powerful people in all Eberron.


























Ged Aero was the player character of one of my favorite kids. He was a psionic shape-changer who could transform into other animals, space creatures, and alien beings. He became so powerful that he naturally inherited the job of leader of the Psionics Institute, a criminal teachers’ union that taught psionic skills to psionically talented kids. It was a criminal organization because the semi-fascist government of the Third Imperium had made psionics illegal. He gathered students and taught them to use their powers for good. The students were all non-player characters to start with, but as new kids from school wanted to play the game too, and player characters were needed, the students of Ged’s psionics dojo became player characters.








