Category Archives: Paffooney

Mickey Makes Novel Magic

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Yep, it happened today.  A box of ten books arrived from my publisher.  Magical Miss Morgan has reached the published stage finally.  It will hit the bookstores saying, “first edition; 2018”.    I struggled long and hard for two years to accomplish this.  I did practically all the work myself.  Even the cover is my artwork.  I don’t know how to explain the author feeling it gives me, but those of you who are published know what I mean.

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It may not be perfect, (Blueberry has branches with leaves on them growing out of her head), but it is beautiful to me.  I approved it for the final time today.  It goes to Amazon and Barnes and Noble soon.  Don’t know when… but they tell me soon.

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So, do I recommend Page Publishing?  I do not.  But they did get it into print and into stores for me.  And they also convinced me to self-publish from here onward.  And I love this book.  It makes me happy.  Even if all the money I spent on it was for nothing and I am the only one who will ever read it cover to cover.  I gave my daughter a free copy of it.  She might read it.  Someday.  If the internet dies and nothing good ever comes on Netflix again…

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Master and Padawan

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At their heart most of my stories, including role-playing game stories, are about being a teacher.  In the Star Wars role-playing game, that manifested itself in the Master/Padawan relationship.  According to the rules, a Jedi character becomes a Master at experience level ten.  For Number One Son’s Jedi character, Juba Jubajai, that happened in the middle of a deep space adventure.

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At the time the adventuring group was traveling in space in an interstellar tug boat, in trouble with both the enemies of the Republic, and the Republic itself for their actions on the planet Naboo.  While traveling incognito in deep space, they came across a battle-damaged ship that was mostly wreckage and had no life signs.  But as they investigated the ship, they found two children frozen in carbonite and still alive, even though the ship had been destroyed thirty years before.

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The children were Trad and Verina Paddox, heirs of a noble house in Tapani Sector that had been reported assassinated years ago as aggressive House Mecetti had forced their noble family to give up most of their planetary holdings and killed their parents.  Tracking down folks that it would be safe to return these children to was next to impossible.  They ran into folks from House Mecetti with a shadowy agenda that probably included erasing the two children from history and existence.

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Wraith was a scarred and ferocious agent for House Mecetti that seemed intent on finding out everything he could about the children.  He had several run-ins with the adventurers and shots were fired.  At one point he was seriously wounded by the Wookie.  But he didn’t give up, and was apparently impossible to kill.

During the struggles with Wraith, Verina began exhibiting force sensitivity and immense power that needed Jedi training.  So they located a friendly Jedi who seemed to overlook the adventurers’ wanted-criminal status.  This dippy and jovial  Jedi was named Jean D’Ark, who continually joked around, but would ask clearly inappropriate questions followed by a quick, “Never mind!”

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He naturally became Nevermind, or the  Nevermind Jedi.  They began treating him like a jolly old uncle.  It was assumed that he would train Verina as a Padawan and take charge of the children.

Fortunately, more than one character turned out to be the opposite of what he seemed to be.  Wraith returned from the dead to reveal that Nevermind was a dark Jedi with Sith ambitions.  He was working for Darth Sidious and the evil parts of House Mecetti, and intended to kill the children.  Wraith not only revealed the plot, but helped Jubajai to drive the dark Jedi off.  So Master Jubajai began teaching Padawan Verina Paddox.  The player characters adopted the children and began to fight to reclaim the children’s birthright, leadership of House Paddox and possession of the planet Pelagia.

It is satisfying to tell stories where the teachers are the heroes.  But, of course, role-playing games are on-going stories, and there is always more to tell.

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Filed under Dungeons and Dragons, heroes, humor, Paffooney, science fiction, Star Wars

Naked Innocence

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To be clear, I will have to write a post called Naked Experience to go with this post.  It is a William Blake style of thing.  You know, that English Romantic Poet guy who was into drawing naked people even more than me?  The writer of Songs of Innocence and Experience?  You know, this stuff;

Well, maybe you don’t know.  But Blake gave the world the metaphor of the innocent lamb and the tyger of experience (tyger is his spelling, not mine, and it didn’t blow up the spell checker, even though it made the thing unhappy with me again).  There is a certain something I have learned about nakedness that I mean to innocently convey.  I learned it from anatomy drawing class and spending time with nudists.  Naked is not evil.  Naked is not pornography.  Nakedness, itself, is a very good thing.

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At this point the avid clothing-wearers among you are probably saying to yourself, “This guy is nuts!  If God had wanted us to be nude, then we wouldn’t have been born with clothes on.”  And I must admit, I cannot argue with logic like that.

But on a more serious note, I believe nudity is a fundamentally essential part of the nature of art.  After all, pictures of naked people are a central part of what people have been drawing since they first started etching them with charcoal on cavern walls.  And all art, including this blog, is about the human experience.  What it means to be human.  What it feels like to be alive on this Earth and able to feel.

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And there is nothing sinister and immoral in drawing nudes to portray that fact.  I am trying to show metaphorically the music of existence, the pace, the symmetry, the musical score…  It isn’t focused on the private bits, what some call the naughty parts, even when those things are present in the picture.  “How dare that naughty Mickey show the naked back end of that butterfly!  It ought to have pants on at least!”  Yes, I am making a mockery of that outrage itself.  I am not a pornographer.  These pictures were not created to engender any prurient interests.  These pictures are part of Blake’s lamb.  They will not bite you.  Though blue-nosed people who wish to control what others think may very well bite me for daring to say so.

I have posted a lot of writing and artwork on this blog that I held for the longest time to be completely private and personal.   I hardly ever showed any of it to anybody before I posted it here.  But I am old.  I no longer have secrets.  I am capable of telling you everything even though I have never met most of you in real life.  And I have no shame.  I have become comfortable with emotional and intellectual nudity.  And when I am dead, the body I have kept hidden from the world for so long will be no more.  It’s just a thought.  It’s a naked thought.  And it is completely innocent.

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Aeroquest… Canto 8

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Canto 8 – Hammer Plans

      Trav Dalgoda was busy with research.  He had discovered that Frieda could answer practically any question his evil little brain could ask, and so, allowed him to feed his avarice and greed until they became obese and bloated.  Where most men had two little angels on their shoulders, one good and one evil, to debate with, Trav had only these two little fat things that he actually called Greed and Avarice when he talked to them.  They were discussing now how he could obtain the so-called Hammer of God.

“Ummm!  Frieda says the Hammer is a building device and it is on the planet below.  I have got to have it,” said Goofy to himself.

“Ged will distrust it, and he won’t let you use it,” said Avarice.

Greed scratched his fat red behind with his pitchfork.  “We have to get there before Ged,” he said lazily.

“I can go down to the planet in my new star ship,” said Goofy.

“Yes, and blow something up with it on the way!” said Avarice.

“Explosions in space are so pretty!” cooed Greed.

“No,” said Goofy.  “I can’t let myself get carried away.  Ham always says, “Don’t blow things up, Goofy.””

“Not even a little something?” asked Avarice sadly, feeling the sharpness of his left horn with a fat finger.

“Well…” said Goofy, almost relenting.

It was then that the manic spacer was interrupted from his internal dialogue by the sweet-faced blue Princess.  She had entered the room from behind him.  They were all alone, just Trav, the Princess, and Frieda.  She was as naked as the day she was born.  She walked up to him, took his gloved hand, and put it sadly on her breast.

“Oh!  No, girl!” insisted Trav, turning bright red under his eye patch.  “Nobody asked for that!”

She pointed sadly at the slave tattoo on her right shoulder.   She looked down at the deck beneath her feet.

“No, I mean it!” said Trav.  “You don’t have to do that for me.  I am not your master!”

“Maybe I can help,” suggested Frieda.

“How?” asked Trav.

“Tagasserah nah, po choi freem koohballa Marjarac Inoijuc.”

The blue princess was suddenly transformed into the happiest creature Trav had ever seen.  She kissed the Goof on the end of his nose and left the control room clapping her hands together gleefully.

“What was that about?” asked Trav, puzzled.

“I explained to her that you wanted her to be free so she could be your friend.  I explained that she owed you a debt of honor for releasing her from her servitude.”

“Really?  All of that, huh?”

“Yes.”

“So what can you tell me and my two little friends about the planet below?” asked Trav.

“First you must put the Crown of All Stars upon your own head,” said Frieda.

“But won’t that melt my brain?”

“Oh, it might.  But from what I’ve observed of you, I don’t think your circuits are complex enough to be in danger.”

“Oh, thanks,” said Trav.  “Say, by the way, old Jester, can you teach the lovely Princess to speak our language?”

“Khomparuc sah, Trav.  It shall be done.”

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Trav Dalgoda, a goof for all seasons.

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Star Wars, the RPG

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After getting married in 1995, there was a long break from the playing of role-playing games.  I had to wait for Number One Son to reach an age where he understood enough about things to enjoy a game where telling a story together was the main thing.  He was aware of Star Wars through the fourth movie, The Phantom Menace, which we saw together in the Austin area where Grandma and Grandpa Beyer lived.  Then, after the next movie came out, The Attack of the Clones, a role-playing game from the 80’s was updated and I bought the rule books in local game shops.  Number One Son and Closest Cousin began playing with me whenever we had the opportunity.  We even played during our tent-camping trip to Niagara Falls.

Closest Cousin was basically a young girl in her Disney Princess phase when we started playing. So she chose to be a noble.  She wanted a Princess Leia-type character, and she created Princess Moreno D’ark to fulfill that need. Number One Son wanted a more action-oriented character, one who could solve problems by whacking them with a light saber.  So he created Juba Jubajai, a gung-ho space marine sort of Jedi guardian.  We chose to play in the Clone Wars era because that was where I had the most resources in book form and related most closely to the movies they had recently seen and loved.  I had a bunch of other old 80’s Star Wars game supplements that I could adapt to fit into the game universe we were using.

Of course, two people is a little short of a full adventuring party, so we recruited some good NPC’s to fill in.  We had to have a Wookie.  So Hrowwuher became Princess Moreno’s devoted sidekick.  He could blow stuff up whenever the Princess’s negotiating and problem-solving skills failed to keep the group out of trouble.  Keebo Kloohorn was a musician and often supplied the sneakily supplied game-master’s hints to keep the adventure on track.  He was also sometimes the character used by Number Two Son, but at a mere five years old, the game rarely held his attention long enough for him to really be playing.

On upcoming Saturdays, I will recount a few of our memorable adventures in the Star Wars game realm.

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Filed under autobiography, Dungeons and Dragons, family, heroes, humor, Paffooney, science fiction, Star Wars

Writing Every Day

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Teachers of serious writing will often tell you… or more correctly, give you the Word of God, “You want to be a good writer?  You have to write every single day.”  And having been a teacher of writing at the high school and middle school level, I am committed to passing that on to you also as the inviolable Word of God.  You see, I have long been, well, not a serious writer exactly, more of a dedicated writer with warped notions of reality and a tendency towards goofiness.  You can see by the view of my WordPress insights page that I have steadily, in five years’ time, been noticed and looked at by increasing amounts of thoroughly duped WordPress viewers.

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10,373 visitors have viewed something on my blog 17,383 times in 2017.  And I know that most are looking at the pictures and moving on.  That’s how I get away with writing some of the stupid stuff I post on my blog.  But there’s a secret to that too.  I drew or painted a lot of the pictures I use on this blog myself.  You would think that sooner or later some expert psychologist would trace violence in the streets back to my pictures as the ultimate cause, but that hasn’t happened yet.  I am sure that is mostly because not even the psychologists can muck their way through my paragraphs of purple paisley prose.  You see, I most often use my writing on this blog to commit atrocities of humor and wit.  I only rarely dabble in things intended to be uplifting, spiritual, politically challenging, or sentimental.  I complain on my blog a lot.  It is also a place for expressing my inherent grumpiness and old-man dyspeptic irritations with life.  But viewers tend to take my humor seriously and only laugh at the stuff I am most embarrassed about.

I was supposed to be doing this blog as way to promote my book, Catch a Falling Star, for I-Universe Publishing.  They set it up for me.  But, as they don’t pay me anything for the work I put into it, and it doesn’t really impact sales anyway, I use it now as writing practice.  I have as a personal goal to write 500 words a day.  The blog counts.  So it means that some days, the 500 words I write in my blog are the only words I get written that day.  Though, now that I am retired, 500 words of blog writing plus 500 words of novel writing can get me well past writing 1000 words in a day.  It doesn’t take long at that rate to build up an awful lot of words.   I shudder to think what would happen if the word dam were to suddenly give way, releasing a word-flood of monumental proportions.   Half of the Dallas-Fort Worth metroplex would drown in Mickian words if that were to happen.

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So, do I think that you should write every day?  Do I think it makes you a better writer?  Do I actually follow my own advice?  Yes!  To all three.  And as I have passed the 500 word mark yet again, I can stop now.

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Aeroquest… Adagio 3

Adagio 3 – Homo Lupines

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It was during the founding years of the Galtorr Imperium that genetically altered mutates, more commonly called “Freaks” were created in the laboratories of Faulkner Genetics.  The lessons of Dr. Frankenstein were completely lost on those poor doody-heads. Most artificial races were created to fill very specific slots in the colonial plan.  They first got away with monster making in the forgotten past.   When the Galtorrian lizard people and the Earther primates were both struggling to make their way into space, they somehow managed to splice their genomes together to make one race that had the worst qualities of both.  This melded race, of uncertain origin, is probably the fault of early Earther explorers who found the Galtorrian homeworld,  and scared out of their pants by the warlike reptilians, began crazy-mad experiments the way witless Earth humans do.  Having a mutual genetic link in the Galtorrian Lizard-Men meant that both the Galtorrs and the Earthers could feel like part of one people.  Well, that was the big idea, anyway.  These masters, though, having established an artificial ruling race, soon found use for slave races.

They created the tiny, elfin Peris of the planet Djinnistan to do immense computations in their overlarge heads with an edge of extreme creativity.  The winged Eagle-men, also of Djinnistan, were used for jungle warfare and air patrol duty.  They created the simian Security Beasts of the planet Karridon for obscure reasons, something about the Earther obsession with gorilla-like monkey violence.  Even the speedy Longlegs of the planet Nestor’s Palace were not a natural race and kept as work slaves.

Some science geek (not like me, I’m a nerd rather than a geek, I have never eaten a light bulb) in the days of the Gene-Splicer Renaissance thought it was a natural idea to combine the genes of Earth men with the genes of Earth dogs.  They reasoned that since dogs were man’s best friend, they would make a race of friendly, loyal dog-men.  They could then be their own best friends!  What a stupid concept!  They overlooked the fact that all dogs on Earth originated from wolves.  Wolves, if you didn’t already know, get hungry enough to eat you.

With my handy telescope I saw the Lupin Rebellion.  Waves of wolfmen turned on their masters and stole spacecraft and weapons.  Blood was shed as they threw off their collars and turned to wolf-pack piracy among the stars.  They were carnivores and totally uncontrollable.

The furry man-wolves formed fleets of corsair raiders known collectively as Stardogs and laid waste among poorly protected colonies.  Then, during the Second Unification War the Galtorr Jihad launched their war fleets against Stardog colonies and outposts, nearly making the Homo Lupines race extinct.  The Galtorrian hero, Sir Echo Saurol, had every intention of wiping them out like fleas in a flea-powder factory.  Only the Lupins who fled into deep space survived the wrath of the Galtorrians.

The first Aero-base, the sentient starport called Frieda, had originally been a Galtorrian Exploration Command Center.  A surviving pack of Lupins and Stardogs descended upon it and slew everyone in the planetary command before fleeing further into the unknown.  It had, however, been 329 years since the attack when the Aero brothers landed and claimed the base.  They knew nothing of the Stardog Freaks and their Lupin Rebellion.  All Ged knew was that Lupins were a creature he had hunted before, a very intelligent and dangerous creature to hunt.  Soon both brothers would learn more than they ever wanted to know about Lupins, especially the one that had been marooned on the Don’t Go Here Grange station.

 

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Christmas Magic

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Before now I have never talked about my childhood friend Jimmy Crafton.  It took a long long time to build up enough courage.  Writing this on Christmas Eve makes it easier.

It is not a terrible story.  I can’t think of anybody that fits the idea of a “hero” any more than Jim.  I remember him as a pale-faced little boy with a thousand Watt smile full of tiny white teeth.  He was two years younger than me.  He was in my sister’s class at Rowan Elementary.  He was outgoing and funny.  And he was a hemophiliac.  He had the rare condition of having too little of the essential blood-clotting proteins in the blood that the vast majority of us get to take for granted.  Every day for him was a risk of having an ordinary injury like a bruise or scrape cause him to bleed to death.  He missed great gobs of school days with injuries and crippling pain and the need to go to the emergency room in Mason City for life-saving blood transfusions.  We were told when I was eight that he probably wouldn’t last past his tenth birthday.  The teachers all gave us strict rules for playing with him on the playground… what not to do, what to immediately report, and what not to allow him to do.  I remember one time he decided to wrestle both Bobby and me at the same time.  He had a deep and passionate love for the sport of wrestling, big in the high schools of Iowa.  He aggressively took us both down and pinned us both with minimum effort.  And you should stop laughing at how wimpy that makes me sound.  Remember, I had to play the game by different rules than he did.  Bob and I both had to live with the consequences if bad things were to happen.

The miracle of Jim Crafton was that he did not die in childhood due to his genetic medical difficulty.  In fact, he grew up, went to college, and became a doctor all because of the gratitude he had towards the doctors and medical professionals who helped him conquer hemophilia in childhood.  He got married.  And he even had a son.  Those were things he accomplished in life that no one believed were possible back in the 1960’s.

But now we get to the part that I can’t write without typing through tears.  A hemophiliac relies on regular transfusions of blood to supply the clotting factors that he cannot live without.  And there was no effective screening technique for HIV in blood supplies before 1992.  Further problems arose from the blood bank practice of mixing blood donations together by blood type.  That meant that even clean blood donations were likely to become tainted through mixing.   Far too many of the hemophiliacs in America were given infected blood and became AIDS sufferers at a time when a diagnosis of HIV was basically a death sentence.  And worse, AIDS sufferers were often isolated and treated like lepers for fear of contracting the disease from ordinary contact with them.  You might remember the sad case of Ricky Ray in Florida.  He and his two brothers were all hemophiliacs.  They all were infected.  They were expelled from school.  They even had to live in hiding after loving members of their community burned their house down.  We were horrible to people who were dying of AIDS.

But I can’t leave this essay on such a sad note.  My friend Jimmy was a hero, a doctor, and a dad.  He lived a life worth living and worth knowing about.  His life was a gift to all of us lesser beings.  And this is the time of year for remembering those we have loved and lost.  Jim died of AIDS decades ago.  But he still lives in my heart and my memory.  And if you have read this little story, he lives in you now too.  That is a sort of magic, isn’t it?  I only wish I had more powerful magic to give.

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World Building

Part of being both an RPG gamer and a science fiction writer is the need to put together entire worlds and cultures that don’t exist anywhere in the universe outside of my own imagination.  It is a big and complicated process.  I used to create entire illustrated information pages to capture the world in simple form for future use.

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If you can read the small print, you will find that much of the detail about Planet Dionysus and it’s associated planets is very complex.  The planet was a home base for the Evil Dr. Nathir, a geneticist who experimented on people and animals to give them chloroplasts and other plant-like organs to remove the need to eat food and add the ability to regrow themselves from cuttings  and regrow any missing parts.  His evil plant people with a taste for violence and mindless destruction permeated the entire jungle society.

Many of the people are of Arabic Earth descent and have deep ties to the use of psionic mind skills.  Shtaraqatl, seen above as a young adult and as a boy, is a good example of that.

Dionysus was also one of the planets involved in the invasion of a negative alternate dimension.  The portal opened to invade the other dimension was a two-way doorway that yielded more invaders from the other side than the evil Nathirites sent to take over and exploit the Scion Dimension.

Another important pair of planets were the worlds of Mantua, in the Classical Worlds, and Jargoon, home of the Perfect Knights.

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You can see that I not only established the worlds and their cultures, but I had to lay out the entire planetary solar system, including moons, gas giants, orbiting out stations, and anything else going around the system’s sun (or suns).

One of the results of the work I did planning out all these game worlds in the 1980’s is the ease with which I enabled myself to write science fiction stories later in life.  I had notebooks full of entire planets, their people, their governments, and a cornucopia of worked-out details to use as settings.  I hope to live long enough to make use of them all.

 

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Bedbug Crazy Planning

It occurs to me, (usually suddenly in the middle of the night making me leap out of bed with a light bulb over my head that tends to evaporate if I don’t write it down), that you may not be able to make much sense of the order of my posts, or the way that I leap from one pond frond paragraph of ideas to another with nary a bridge over troubled water between them.  The phrase, “Crazier than a bedbug” may have just leaped into your head.  If it didn’t, then I didn’t do a very good job of planting it there just now with this loony opening paragraph and my witlessly wired title for today’s post.

The problem probably begins with seeing the world as I see it.  As in, “Nobody sees the world the way you do, Mickey!”  For example, look closely as this picture of me cooking breakfast and pointlessly taking a picture of it. See the star I am cooking?

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Really?  You don’t?  How about now?

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Still don’t see it?  Well, let me try once more with my artsy-craftsy weird Pythagorean math religion skills to make you see it so you know what the heck I am talking about.

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Still don’t understand about me cooking stars in the morning for breakfast?  Well of course you don’t. You don’t think like a bedbug.  I read an article about needing protein for the first meal of the day to help diabetes and your thinking parts work like a well-oiled machine.  Err… well, like a well-oiled sausage, then.  And I see stars while I am cooking, because my mind works like that.

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So, what does the expression “Crazy as a bedbug” mean, anyway?  Well, if you have ever seen a bedbug crawling on your quilts at night… first of all, poor you!  I hope it didn’t bite you more than once… but the bedbug seems to travel on all sixes in totally random directions, suddenly stopping, backing up, and then curly-cuing onward in its bizarre little paisley-patterned way.  It is unpredictable.

My writing journey has been more or less like that.  The first novel I completed was Superchicken, set in the year 1974, in my hometown, Spring and Summer.  Then the first hometown novel I published, Catch a Falling Star, was set in 1990, Summer, in my hometown and on Mars.  Then I finished the novel Snow Babies, set in 1984, December, in my hometown during a blizzard.   I went back to the future… um, a past future… with Magical Miss Morgan, set in the 1989-90 school year in the little town where I went to junior high and high school.  It will soon be published by Page Publishing.  I published Stardusters and Space Lizards, set in 1991, entirely in outer space, but with characters from my hometown on board the space ship, on Amazon Kindle Publishing this last November, followed closely by Snow Babies, published in the same place with the same publisher.  I am now working on The Baby Werewolf, set in Fall of 1974 in my home town again.  So my writing journeys through time in total bedbug fashion.

What, then, am I planning to write this weekend and during the holiday?  I can promise you, I won’t know until tomorrow… if then.

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Filed under autobiography, bugs, goofy thoughts, humor, novel plans, NOVEL WRITING, Paffooney, photo paffoonies, strange and wonderful ideas about life