
Overture for Part Five of AeroQuest
Well, here we are again at the start of the part of the space opera that begins a new volume, and it is the part after the last intermission where I summarize all the crazy stuff that happened in this somewhat-true-but-also-somewhat-exaggerated history of what, to you, is a history of the far future. And I usually go over only a few main points before launching into a complicated story that you will never be able to follow because you’re not a genius like me, Googol Marou, scientist, historian, and really cool witness to a lot of these events.
And I usually assure you that you can pick this up and read it even without having read the previous four volumes. But, come on! Can you really skip that much wonderfully insightful narrative and historical analysis and still truly understand the masterfully written material of this volume? Don’t you need to at least buy the most expensive copies of all four books you can find and put them under your pillow so that story particles can irradiate your head in the night while you are asleep and make your brain mutate into super-genius levels of intelligence because the books are written so well?
Or you could just go back and read them.
Part One is called Stars and Stones.
In that first wonderfully written part, the two brothers, Ged and Ham Aero are fleeing from civilized space because, although they’ve already had a good career as space hunters, Ged’s Psion ability to change his shape has gotten him persecution from the Orion Spur Empire known as the Imperium. As they flee, they are joined by a criminal boyhood friend, Trav Dalgoda, who is escaping from space pirates that he stole a valuable Ancient artifact from along with a kidnapped Nebulon Princess and her young son.
They escape from known space to a periphery planet called Don’t Go Here. Here they legally lay claim to an entire planetary star system because they are the only people there with a spaceship. But it is not an uninhabited planet. There are millions of marooned spacers on that planet left there by the pirates that stole their spaceships. They have developed a unique civilization there based on ancient holo-cartoons called The Flintstones.
And so, the Aero Brothers liberated the planet by using Trav’s Ancient artifact to build an AI-self-aware starport whom Trav names Frieda and then commands her to design and build new starships.
Of course, the pirates who lost the artifact to Trav have to come to terms with the new power in with the Orion Spur, and so decide to start a rebellion against the Imperium and Grand Admiral Brona Tang.
But then we move into the part of the story that becomes Part Two, Planet of the White Spider. In that part, Ged has to face the fact that a mysterious prophecy about a Psion called the White Spider seems to be directly describing him as the next chosen one to be the White Spider.
Being the White Spider of Prophecy requires Ged to move to the planet Gaijin with a previously marooned Psion Master from Don’t Go Here called Tkriashav. Ged takes the Nebulon Princess’s son, renamed Ham Aero Junior, along with him to establish a new school for Psions. Junior has Psion skills.
Ham Aero decides to go along with Tron Blastarr, the leader of the pirates to fight for the Imperium and hopefully also stop Trav Dalgoda from destroying the entire universe for giggles. The rebels try to conquer some new planets after taking and losing White Palm. They gain allies and more Ancient-artifact troubles and one assassin on the trail of pirate leaders. They settle on the idea that if they win, they will establish a new interplanetary government called the New Star League.
Ged finds allies in the leader of Gaijin, a goofy old Mandarin called Shen Ming, and an immortal from ancient Earth, Dr. Naylund Smith. Dr. Smith’s charming young daughter Sara turns out to be a gifted Psion healer.
And then Ged must defeat the planet’s Black Spider leader in order to establish himself as the new White Spider. This he does in a ninja-battle contest by using his shape-changing ability to turn into a dinosaur and eat the Black Spider, ironically absorbing the ninja skills as he eats his enemy.
Then Ged seriously begins putting together his Psion ninja class from the gifted but outcast children that Tkriashav finds and brings to him.
Part Three, Juggling Planets tells about the rebel pirate bands going from planet to planet, recruiting and invading worlds to add to their new planetary alliance. Tron and Ham Aero add allies and friends to their cause, retrieve some of their captured minions, and learn certain secrets that advance their cause.
Ged and his students hone their skills and learn to work together. The students get to know each other and form relationships.
And then Part Four happens, The Amazing Aero Brothers. More characters come into the story. Some characters die. Some new villains arise and are defeated. I give you even more historical and scientific insight into what happens. And everything gets even more complicated.
What you most need to know is that Grand Admiral Brona Tang is defeated in the Battle of Planet Coventry by a super-powerful Ancient artifact called the Tesserah. And then Trav Dalgoda immediately uses it to commit the worst war crime in the history of the universe. After this battle ends, Ham Aero and everyone aboard his spaceship, including yours truly, are captured and held prisoner by Grand Admiral Brona Tang.
Ged Aero defeats his worst enemy who turns out to be a sort of clone of himself from the future. And then he is handed the evil artifact known as the Tesserah and tasked with destroying it to save the entire universe.
Now, do you have enough information to read Volume Five, It Ain’t Over Yet? Or do you need to do some more reading first?