Category Archives: humor

The Joys of Editing Yourself

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I am now in the final phase of publishing The Bicycle-Wheel Genius.  I am merely waiting for Amazon to object to whatever ridiculously minute formatting error I may still have going.  And I once again had to publish without benefit of a beta reader or an editor of any kind.  You learn things about yourself that you really don’t want to know.

What I have learned;

  • I can’t depend on my wife to be a beta reader and comment on my work.  She tried once and told me, “Your writing is like dog poop.  It is full of weird stuff, smells bad, and is impossible to get off your shoe once you step in it.”  To be honest, I ironed out that metaphor just a bit.  She was actually quibbling about my proofreading style and basically ignored all the content of the story.  That’s the way English teachers are about prose.
  • I can too easily fall into the habit of introducing characters on a fashion model runway.  The first time the character enters the narrative I tend to give a head to toe rundown of how they look, what they are wearing, and how they have done their hair.  I know better than that, but I still do it.
  • I… use… ellipsis… marks… toooo… much…!
  • My creative spellings tend to drive the spellchecker insane.  In this novel I had trouble over the spellings of blogwopping, interbwap, and dillywhacking.  To be fair two of those words are from the language of the Tellerons, a space-faring race of frog people who happen to ineptly invade the earth.  (Oh, and the other is a euphemism  used by young boys for something very private.  Don’t tell anybody about that one.)
  •  Time travel plots can be laboriously difficult to follow through mobius-strip-like  contortions of time, space, and history.
  • Sometimes my jokes are not funny.  Seriously… that can be a problem.
  • And my characters often act on weird impulses and do things for no rhyme or reason… or rhythm either for that matter… see what I mean about ellipsis marks?  Of course, one can always explain that that is exactly how people really are.  I myself never do that.  There is always a rhyme to be snatched from the ether in the very nick of time… randomly.
  • And at the end of the novel, when I am tying up the loose ends of the plot in a Gordian Knot, I have strings left over.  Maybe enough to knit a shirt with.  So I end up picking them up and starting another novel with them.
  • It is basically heck to be a divergent thinker.  You try to make a list of things, and by the time you get to number 9, you have forgotten what the list was about, and you even forgot to number things, so you have to go back to the first one and count.  Now what was I talking about?

Oh, yeah.  I edited the book all by myself.  And now it’s done.  Time to start a new novel and make all the same mistakes over again.

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Made-Up People

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I often get criticized for talking to people who are basically invisible, probably imaginary, and definitely not real people, no matter what else they may be.

The unfinished cover picture is from the novel The Bicycle-Wheel Genius which I just finished the final rewrite and edit for.  All of the characters in that book are fictional.    Even though some of them strongly resemble the real people who inspired me to create them, they are fictional people doing fictional and sometimes impossible things.  And yet, they are all people who I have lived with as walking, talking, fictional people for many years.  Most of those people have been talking to me since the 1970’s.  I know some of them far better than any of the real people who are a part of my life.

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These, of course, are only a few of my imaginary friends.  Some I spend time with a lot.  Some I haven’t seen or heard from in quite a while.  And I do know they are not real people.  Mandy is a cartoon panda bear, and Anneliese is a living gingerbread cookie.  I do understand I made these people up in my stupid little head.

But it seems to me that the people in the world around us are really no less imaginary, ephemeral, and unreal.  Look at the current Presidentumb of the Disunited States.  He is an evil cartoon James Bond villain if there ever was one.

Animated cast of OUR CARTOON PRESIDENT. Photo: Courtesy of SHOWTIME

Animated cast of OUR CARTOON PRESIDENT. Photo: Courtesy of SHOWTIME

People in the real world create an imaginary person in their own stupid little heads, and pretend real hard that that imaginary person is really them in real life.  And of course, nobody sees anybody else in the same way that they see themselves.  Everybody thinks they are a somebody who is different from anybody else who thinks they are a somebody too, and really they are telling themselves, and each other, lies about who somebody really is, and it is all very confusing, and if you can follow this sentence, you must be a far better reader than I am a writer, because none of it really makes sense to me.  I think everybody is imaginary in some sense of the word.

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So, if you happen to see me talking to a big white rabbit-man who used to be a pet white rabbit, but got changed into a rabbit-man through futuristic genetic science and metal carrots, don’t panic and call the police.  I am just talking to another fictional character from a book I just finished writing.  And why are you looking inside my head, anyway?  There’s an awful lot of personal stuff going on in there.  Of course, you only see that because I wrote about it in this essay.  So it is not an invasion of privacy.  It is just me writing down stuff I probably should keep in my own stupid little head.  My bad.

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Aeroquest… Canto 25

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Canto 25 – Count Nefaria

      The underground of White Palm was riddled with ancient tunnels and warrens that may have been caused by nature, or may have been evidence of a lost civilization.  They meandered everywhere just under the surface of an entire planet.  They varied in temperature from cool and dark, to bright-hot ovens.  Navigating them was perilous.

Dana Cole led the way with Trav Dalgoda hovering right behind her.  She knew the passages Nefaria used, and she made Trav hold the densitometer, a gravitic device meant to read matter density and reveal open spaces, to read the makeup and general shape of what lay ahead.  Tron and Maggie came behind, pistols and lasers at the ready.  Artran came next with a stuffed Pleezy-bear under one arm.  Arkin Cloudstalker and Sheherazade came after the boy, also fully armed and ready.  The rest of the ground troops covered all exits from the Oasis City underground.

“We have to go carefully,” said Dana Cole.  “Nefaria imported tunnel fuzzies from Galtorr to serve as underground guard dogs.”

“Tunnel fuzzies?” asked Tron.

“You know,” she explained, “those acid-spitting green spiders with the hundreds of eyes?  The ones with the plastic fur that make insulation good enough to bathe in lava without getting burnt.”

“Fascinating,” said Cloudstalker ironically.

“There’s a large corridor ahead,” said Goofy, grinning.  “There’s a really big room beyond that.”  The densitometer made his face glow with unnatural purple light.

“This place sure is spooky,” said Artran.

Without warning, a stream of bright yellow-green acid flew over their heads and melted an alcove into the sandstone on the far side of them.

“Tunnel fuzzy!” cried Dana, scrambling to get down under cover as she looked frantically for the source of the toxic goo.

“I see it!” cried Tron, lasering into another dark alcove with his green pulse-laser rifle.

Acid splattered everywhere, leaving pock marks in the walls, sores on exposed skin, and holes in clothing and body armor.  Artran began to cry.

“Are you hurt, Snookums?” asked Maggie in parental agony.

“No.  It’s Little Goofy!”  The boy held up his now headless Pleezy-bear, the fuzzy smiley face burned off by acid.

“Keep a sharp eye out!” warned Dana.  “That could happen to any of us!”

Watching warily, the assault team inched forward.  Trav’s nervous eyes were glued to the densitometer screen.  They eased into the major corridor.  A quick firefight dispatched three of Nefaria’s police robots.  They were swept quickly away by the surprise attack.

As the group bolted through the door into the big chamber, they came face to face with Nefaria and Sorcerer 6.  Neither the monocled, gray-haired villain, nor the white-skinned Synthezoid were happy about the turn of events.

“Well, Captain Tron and friends!” said Nefaria, trying to act suave and sophisticated though obviously rattled.  “What brings you to my humble home?”

“I do,” said Dana Cole.  “You and the other members of Expedition One betrayed me.  One of your Sorcerers nearly killed me!”

“Believe me,” said Sorcerer 6, “no one regrets the failed attempt more than I.”

“Oh, I believe you all right, you slimy white android!”  Dana shot the new Sorcerer right between the eyes with an auto burst from her advanced combat rifle.  Microchips and synthetic flesh flew everywhere.

“Now, let’s not get vindictive!” pleaded Count Nefaria, his monocle falling out.

“Oh, I think we should!” cried Trav stupidly; pulling out the Skortch ray he had taken from the corpse of Sorcerer 3.  He skortched Nefaria before Tron could grab the illegal weapon.  The stunned Count dissolved into hot ashes in seconds, completely disintegrated.  The monocle tinkled as it hit the stone floor.

“You numb-noggin!” cried Tron, grabbing the deadly weapon out of Goofy’s hands.  “We still needed vital information out of that criminal bug-head!”

“Oh… gee… I’m sorry, boss,” said Trav, humbled.

“Kill the Goof now!” insisted Maggie.

Dana stepped in front of her beloved imbecile.

“Please, forgive Uncle Goofy,” pleaded Artran.

Tron looked down at his son’s cherubic face and lowered his guns.  “I forgive you, Goofy, but you will make it up to me with some hard work.  Man that densitometer!  We’ve got to find Nefaria’s prison and his treasure house.”

“Maybe Miss Cole can help with those, too,” suggested Cloudstalker.

“Maybe she can,” nodded Tron.

Sheherazade nudged with her foot the ruin that was once the Synthezoid, Sorcerer 6.  “Do you suppose this is the last one of these?”

“I doubt it,” said Cloudstalker.  “It has too much of the stink of Syn Corporation about it.”

“I hope it isn’t the last,” muttered Tron.  “I need to kill that conehead a few more times myself just to feel good about it.”

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Debt and Doubt

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I sincerely tried to get out of debt when I had to retire as a teacher.  I managed to shed $23,000 worth of my $35,000 of debt before being sued by Bank of America.  The lawsuit forced me into bankruptcy.  Five years of debt-reduction belt tightening and poverty has not turned into a new $35,000 worth of debt including lawyer fees.  And on top of that I have to add about $6,000 of hospital debt and $1300 worth of IRS tax payments.   Instead of solving my debt problem, I have only added to it.  Dying in a manner that will leave my family debt free is now out of reach.  And yesterday I got a notice from the IRS suggesting I may still owe them more.

I am led to these conclusions;

  1. Bankers are pirates and villains.  Especially Bank of America bankers.
  2. Lawyers are too expensive, especially when they are the only ones on your side.
  3. I am no different than a farmer’s cow.  Cows get milked for actual milk.  I get milked every single day for multiple dollars, most of it in the form of debt.
  4. The game is rigged against creative and intelligent people.  You cannot make money as a novelist.
  5. To get ahead you have to be stupid and have no morals.  That is why Trump always succeeds.
  6. But if you can ignore poverty and the disadvantages it brings, life is still wonderful and is worth living.  I don’t need an angel named Clarence to help me see that.

If this essay seems like it has not fully addressed this theme, that’s because it hasn’t.  Many more essays on this topic are coming… God willing.

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H. P. Lovecraft Gaming

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Back in the early 1990’s my little group of game players turned the full power of nerd obsession on the fantasy role-playing game Call of Cthulhu.  It is a totally weird little game based on the novels and short stories of H. P. Lovecraft.   It is a game about solving mysteries that, if successfully solved, will lead you to confrontations with all-powerful ancient evils that you cannot win against.  And you keep playing until your character absorbs so many insanity points that they go completely insane.  Your character then becomes a minion of demonic and irresistible evil that the next player character you roll up will have to hunt and defeat.  It is not a game you ever win.  You merely have to learn to survive and stay sane, things at which the game is set up to make you fail.

In 1991 the television gods took an old vampire soap opera that I had loved in the 60’s and remade it.  Dark Shadows came back to life starring Ben Cross as Barnabas Collins (the Chariots of Fire guy playing the vampire role that would later have a part in the downfall of Johnny Depp.)  The lead player in our group, a kid who was such a nerd that he would go one to be in the intelligence division of the Marine Corps, decided his character would have to be the vampire Barnabas Collins.  He reasoned that the only way to fight big evils was to fight back with evil that had been converted back to goodness.

And his instincts were good.  Barnabas and his lady love, Victoria Winters, were the only player characters not eaten by the minions of Nyarlathotep in the first adventure.  And Victoria had to be raised from the dead by having Barnabas turn her into a Vampire.

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Of course, the very next challenge would be from a white witch voodoo priestess from New Orleans, the Vampire hunter Sofia Jefferson.  (She was an NPC, not Sofie’s player character).  And she had a special potion that, given to a vampire, would restore it to normal human life.

This was a problem for Barnabas, because he really depended on his powers as a vampire and was not willing to go on without those powers.  So the vampire hunter had to be avoided without killing her and putting an end to her good work fighting evil.  If you can’t tell from the picture, Sofia was blind, yet could see with uncanny vision through sightless eyes.

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The next player character added to survive more than one adventure borrowed Luis’s vampire idea by making his character from the movie Darkman, a Liam Neeson movie about a doctor who had burned his face off, but could become other people by wearing their cloned skin.  He was the lead investigator to help solve the werewolf problem in the bayou , and took on the dark circus adventure where the foolish sideshow people were trying to make money exhibiting the captured Headless Horseman of Sleepy Hollow.

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There was a lot of death and horrible murders in those game sessions, but not committed by the player characters.  They had to keep good notes and draw conclusions and manage their characters’ powers and assets.  Notes like these;

And so, while the game never ended to my satisfaction, the players did get the feel of acting in a horror movie and fighting on the side of goodness against evil.  It was weird, but definitely worth doing.

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One Day More

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I am still collecting sunrises.  Chest pains and numbness on the left side of my neck have me fearing the worst again.  I need rest.  But I am still alive.  And life is still worth living.  And I may not be able to write much today, but I am still living and will do better when I am able.  I am working on publishing The Bicycle-Wheel Genius, re-writing page 240 out of about 330.  I have to last a little longer for that book.  And longer still for the next one.

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Please ignore the spelling mistake.  You can be a genius without being able to spell it correctly.

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The Welcome at the Front Door

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From the time I was a young teacher until I was nearing retirement I would put on a tie before going to school.  And I hated ties.  I never tied them well.  They turned into Dilbert ties every time I turned around. But I wore them practically every day… except when we wore school uniforms and none of the official teacher shirts were made for wearing a tie.  So, why the heck did I spend so much of my career wearing ties I hated?

Well, it matters how you appear at the door at the start of each and every class.  What happens at the classroom door can make or break the entire teacher’s day.

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“Good morning, Jose! Are you ready to make an A today?”

“Good morning, Rita.  Your hair looks beautiful today.  Did you color it?”

“No, Mr. B. It’s the same color it’s always been.”

“You mean it wasn’t purple yesterday?”

“I have never had purple hair.”

“Oh, well, then, it must’ve been that beautiful smile today that made me notice.”

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You have to welcome them in if you want them to sit down and listen to all the wonderful boring things you have to teach them.  I was known for a while as the “teacher who makes us laugh”.  And that can be dangerous.  Principals tend to prefer the silent filling out of worksheets as far as classroom management goes.  But kids got better grades on State tests and wrote better essays for school when we could talk and laugh and entertain playfully creative ideas just as openly as we did the boring old facts and practice.

And, truthfully, if you don’t establish that classroom air at the front door, it never has enough oxygen in it to grow once life in the classroom gets started.

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I suspect that the afterlife in the real world, once students get there after their school years are over, would profit greatly from bosses who knew how to do the grin and greet at the front door every day.  I also suspect that real world bosses almost universally don’t know this particular teacher trick.

You gotta smile and say hello.  You gotta make them feel like they belong. You gotta shake that hand if they offer it, even though you know the only boys who have washed that hand in the last week are the ones who go into the restroom just to comb their hair, and then wash their hands immediately after.  And most of them never comb their hair either. (Oh, please, don’t let me think about the millions of microbes finding their way onto desks and pens and pencils… even the pencils they chew.)  And if you can tell a joke that makes them feel good and laugh, then the victory in the classroom war against ignorance is already on its way to being won.

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The Sardonic Solliloquy

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The homeless man wandered onto center stage just as the spotlight went on.  He shaded his old eyes against the brightness and looked outward into the dark  theater.  It was probably some kind of mistake.

“Oh, so now it’s my turn to talk, eh?”

There was no response.

“Well, if you’re expecting something funny to come out of my mouth, good luck with that.  More than half of what I say that makes people laugh is the result of depression, ill health, and just plain ignorant stupidity.  And the other half of it is not meant to be funny, but is because I don’t always understand what I am saying.”

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There was an embarrassed chuckle somewhere in the darkness.

“I mean, you can’t expect too much from me. I’m a bum.  I have no money.  I have no job.  Not having any work to be bothered with is kinda good.  But the other thing kinda sucks.

And all the great comedians that used to stand on this stage and try to save the world through humor are dead now.  It’s true.  Robin Williams died recently.  George Carlin, Bill Hicks, Richard Pryor, and Bill Cosby are all long gone.”

There was some nervous laughter in the theater.

“Oh, I know, Cosby only thinks he’s dead.  But he kinda killed the character delivering the wisdom in the form of observational comedy, didn’t he.”

 

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“But most of them old boys tried to come up here and tell you the truth.  And the truth was so absolutely unexpectedly wacky and way out of bounds that you just had to laugh.  And the more wicked the humor, the more you just laughed.  You didn’t do anything about the problems they talked about.  But you sure did laugh.”

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“It seems like the more they told you the truth and the more you just laughed about it, the more old and bitter they got.  Sardonic?  You know that word?  Not sardines, fools, but sardonic.   Bitterly humorous and sadly funny.  Seems like a lot of them old boys got more and more bitter, more and more depressed up to the end.  More and more sardonic.”

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“I mean,  Carlin was calling you stupid right to your face at the end.  And you just laughed it off.”

The theater had grown eerily silent.

“But it ain’t all bad, is it?  I mean, at least you all can still laugh.  Only smart people get the jokes.  The ones Carlin moaned about were laughing because everybody else was laughing.  Those weren’t the ones we were talking to.  There’s still life out there somewhere.  Maybe intelligent life.  Maybe aliens ain’t located any intelligent life on Earth yet, but they’re still trying, ain’t they?”

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“You shoulda listened more carefully to what they were saying.  Life and love and laughter were bound up in their words.”

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“So I guess what I’m really saying is… just because I happened to get a rare chance to say it to you all… learn to listen better.  The voices are quiet now.  But the words are still there. And laughing at them is still a good thing.  But remember, you need to hear them too.”

The theater suddenly filled with the roar of a standing ovation.  The old man bowed.  And this was ironic because… the theater had always been empty.  No one at all was there now.

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Aeroquest… Adagio 6

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Adagio 6 – The Raiders of White Palm

      The attack on White Palm would come to be an event featured in folktales and legend.  Most of the combat footage and holography was either destroyed in the battle itself, or lost in the wars that followed.  That makes for better war stories because it means nobody can prove you embellished the tale a little, er, or maybe a lot.  You will just have to believe that what I say about it is true based on my own eyewitness recollections and memory of those lost documents.

The world of White Palm was mostly a dry, arid wasteland.  Count Nefaria and his “family” had built their wealth and gained ownership of it through control of the water resources, brought entirely by space transport.  Terra-forming the planet was easy enough to accomplish, but the Count’s family had expressly forbidden it in order to maintain their iron grip on the planet.

Now, it is useful to note here that Nefaria did not hold an independent ownership of the planet.  As a smuggler of the class known as the Smuggler Prince, he was a part of the lucrative frontier “package industry”.  He provided goods and services to worlds along the Imperial Border that could not be gotten legally.  This put him in direct subjugation to the King of Smuggler Kings, Sector Duke Carleton Keyser.  Keyser was the third or fourth most powerful man in the whole Imperium.  He was known as the Thin White Duke, a thin, dapper man who always dressed in white suits and conducted his shady business with elegance and style.  He ultimately controlled all revenues from smuggling and organized crime.  Count Nefaria imitated him in practically everything and it shocks most who knew him to find out that the whole artifact quest was undertaken without the all-important consent of the White Duke.  Count Nefaria would’ve ultimately paid a high penalty to the White Duke if he had won the Battle of White Palm.

Count Nefaria’s chosen allies were the metalloid makers, Synthetic Bionics Corporation, commonly known as Syn Corporation.  They had provided him with the robotic army and the prototype Synthezoid that would become Sorcerer.  They had also provided a lot in the way of behind-the-scenes support.  Now I don’t know about you, but I’ve never fully trusted synthetic men or robots.  They have no human emotions unless they’ve been programmed with them.  Ged claims he’s known Metalloids who actually loved other beings in spite of their programming, but I think that’s all basically hoo-haw. All these events occurred before anyone was aware that Syn Corporation was entirely made up of sentient machines.  The unfeeling metal buggers were attempting something evil, and everyone just thought, “Oh, well, it’s just human nature.”  Human nature my eye!  They were metalloids with no biologicals in their entire organization.  They probably would’ve even converted old Nefaria to metal if he’d lasted long enough.

The battle itself was a very close contest.  The Raiders of White Palm, the corsair bands of Tron Blastarr and Arkin Cloudstalker, won mainly due to the battlefield depredations of Apache Scout and Elvis the Cruel.  It was their initial drive into the heart of the city that established military control over the planet.  Count Nefaria had more than ample resources to repel a planetary invasion.  The corsairs lucked into cutting the head off the snake just as it was coiling for the strike.

The battle moved underground before the Count and his robot minions were ready.  Trapped in the heavily fortified command center, Nefaria was unable to coordinate his robotic troops, or even escape from his own lair.

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What to Write When Your Head is Empty

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Sometimes when my health is poor and too many things are already on my mind, it is hard to think of a subject for the daily essay.  I don’t let that stop me.  Yes, indeed, I can write with a completely empty head.

Don’t get me wrong.  I am not a stupid man.  But sometimes life’s demands can empty your mind of idea seeds, and the garden of your mind might be slow in providing new blossoms and palatable fruit.  But some people do a lot of writing with empty heads.  Some are toxic to read because there is no substance to what they say.  And some can spin out a tale or a logic trail that fascinates even though the idea furnaces are initially cold and not ready to cook.

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So maybe I have an idea to write about today already.

Maybe I can say something about how I get ideas out of my stupid little head.

But my head is completely empty today.

Oh, well… I already re-blogged something else anyway.

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