
The idea for this post is to illustrate with covers from my own collection of books and comics.
Robert E. Howard, for those of you who like the stories but never look for the name of the author, is the young Texan who created Conan the Barbarian. I say “young” because, although he was born in 1906, he died in 1936 at the age of 30. And this young man created not only the iconic hero of the epic sword and sorcery genre of fiction, but basically founded the genre itself. He definitely laid down the basics of it as a pattern for all others to follow. Including the players of the sword and sorcery Dungeons and Dragons game.

For D & D players the primary influence of all this is the Conan method of problem-solving. “If you are confronted with a complex problem, a life and death problem, whack it with a sword until the problem is solved.” This is the source of fascination for players with the fighter character; the warrior, the paladin, the knight, or the barbarian. Superior physical prowess gives the individual control over so much more than he or she could ever be in control of in real life. (And stop making that face while reading this. Girls do play Dungeons and Dragons too. I’ve seen it happen in school and with my own daughter.)

And for the story-teller, also known as the game master or dungeon master, this can be a very good thing. The sense of power extremely high strength and endurance scores provide get the character strongly addicted to the hack and slash style of play, allowing you to teach all kinds of timely morals to the story about the need to use your brain and your creativity once in a while as well.
Conan was a brute and a slayer. But he is perceived as a good guy because he was also capable of standing up for the little guy, righting wrongs and protecting others from powerful evils. Conan had empathy, if not love, for others, and exhibited truly magnificent levels of the power to sacrifice self for the good of others and the general well-being of the weak. As game master, all you need to do is add a vulnerable character to the party that needs some protecting in the fantasy game world. It helps if that character has a good sense of humor, useful knowledge to offer, or cuteness to offer in return for the protection. But even that is not required. D & D players learn to wield power in ways that benefit others. The Spiderman thing, you know; “With great power comes great responsibility.” It is a lesson about life that many non-D & D players also really need to learn in their youth.
The Robert E. Howard way does not always work out so well for wizards. Conan hated magic and wizards. He whacked wizards even harder than he did other bad guys. But that is generally assumed to apply to evil wizards. Conan sometimes appreciated having a wizard on his side.
But the basic conclusion is this; there is a brutal, barbarian way to handle problems in real life as well as in Dungeons and Dragons life. And it would be much better for everyone if people learned the right way and the wrong way to use it in the game world before the choice has to be made in the real world.























Mickey Being Mickey
A new day dawns. It leaves me wondering. Who am I today? Who will I be tomorrow?
The opportunity to have any sort of control over who and what I am is coming to a close. I don’t really know how much longer I have before pain and illness dissolve me into nothingness. But death is not the end of existence. I may be forgotten totally by the day after next Thursday, but my existence will still have become a permanent fact. Yes, I am one of those dopey-derfy-think-too-much types known as an existentialist.
I am feeling ill again. Any time that happens may be the last time. But that doesn’t worry me.
The important thing is that the dance continues. It doesn’t matter who the dancers are, or who supplies the music.
We can be clowns if we choose to be.
We can safely be fools if we really can’t help it.
An awful lot of awful things go into who and what we are. Those things make us full of awe. They make us awesome. Aw, shucks. What an awful thing to say.
But what is all this stuff and nonsense really about today?
It’s just Mickey being Mickey… Mickey for another day.
It’s not really poetry. It certainly isn’t wisdom. It’s a little bit funny, and only mildly depressing… for a change.
It’s just Mickey being Mickey. And a partially Paffooney gallery.
…To fill some space today.
And wonder about tomorrow.
And just be Mickey a little bit more.
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Tagged as Mussorgsky, Pictures at an Exhibition